The Beta Test is Going Well

Beta test is going well, there are still a lot of scaling issues going on with Delves, it seems like the beta patch today didn’t help, but Blizzard is being really prompt in this beta and I’m hoping when the game releases in December that delves will scale correctly!

So far has been nice to see them respond so quickly during this beta, doing important things like making delves harder, making it harder to farm valorstones from globs of wax, and making it harder to level.

So happy I have the privilege to pay $15 a month plus paid $89.99 for the epic edition to beta test this game that will release in December (maybe).

/s obviously.

28 Likes
3 Likes

I’ve been here since day one back in 2004, and let me tell you, I’ve experienced every expansion at its release. I can safely say that The War Within has to be the buggiest and most broken expansion I’ve ever experienced. We’ve got bugged quests that just won’t work, spells with broken visuals, NPCs such as Thrall not having his voice lines in the cinematics, the debacle with the leveling changes. And the Delve balancing? Total mess. It truly does feel like I’m playing a beta version of the game.

It’s quite obvious that the expansion was rushed, they pushed it out the door because they had to meet a deadline. People in the beta test were raising red flags left and right, pointing out that the game wasn’t release-ready. So many of us hoped Blizzard would take that feedback seriously and delay the expansion to polish it up. But nope—here we are.

But you know what? The one saving grace in all of this mess? Xal’atath’s lovely feet. I swear, those void-touched toes with their delicate little golden toe rings—they’re the only thing keeping me sane right now. Whenever I get frustrated in-game, I just think about those feet, and everything feels a little better.

13 Likes

He got me in the second half.

but seriously, does Blizzard have a QA team? This is abysmal. The funny thing is, everyone doing tier 8 delves now, will not be doing them next week when M+ releases and better gear comes out.

Blizzard already missed their mark, and left a horrible impression basically forcing people to do Delves for gear in prep for the M+ season, and I, personally, will never touch delves again after this week. You cannot convince me that they’re literally just follower dungeons but worse. Brann is borderline useless and he is more toxic than some people I’ve met in M+ pugs.

4 Likes

What are you talking about dude?

“You’re looking a bit rough, take a wee break.”

3 Likes

I thought we were still in alpha.

7 Likes

bc brann is telling him what to do.
ppl dont like 2 be told what to do.

2 Likes

“Found a bit o gold!”
-finds huge pile of 100,000 gold, gives you 6 gold.

“Don’t stand in that!”
-proceeds to stand in every AoE imaginable.

6 Likes

I love to joke and have a dark sense of humor, but I find no humor in their testing. They have a flawed process where a bunch of streamers and friends of family get a great PTR view of this stuff, but they expend no effort on public testing.

It’s like payola. It’s corrupt, and it doesn’t serve the customer.

5 Likes

They don’t even listen to the streamers! I mean I agree with 99.9% of the feedback Asmongold gives on the game, yet they never seem to take any of that feedback into consideration until 3-6 months LATER after the content is already irrelevant. This is exactly what happened during Shadowlands.

2 Likes

lol so true

1 Like

I kind of disagree. The root of the problem is that it is the streamers and content providers that give all the input as far as initial design. They can only speak from the point of view of players who play like they do, and what they want is what will specifically benefit them, without any consideration of how this may be for others who play differently from them.

Fair enough. But when you tie this together with the Blizzard sponsored drops, and Blizzard sponsors streamer access to content which they then report on - you don’t just have a lack of perspective, you have corruption.

2 Likes

The problem is that all of the balancing is done around race to world first. Every single endgame piece is designed and balanced not about fun, but about race to world first.

4 Likes

While some of the content is clearly designed around the race to world first, I think that’s not the only consideration. I think a big motivation is…

  • “How can we get [some specific demographic] to play longer?”
  • “How can we get players in different demographics to buy more tokens and other items in the cash shop?”
  • “How can we get a participation spike that justifies the money that was spent developing this particular content?”
2 Likes

I miss when Blizzard designed and balanced around fun and engaging gameplay. Those were the days…

7 Likes

The good old days, when they were designing the game that they wanted to play. And did play.

4 Likes

thats exactly it.

1 Like

yep, it used to be a game made by lovers of gaming, for gamers. now it’s a game made by bean counters, for investors. the only thing keeping me playing (which i rarely do anymore) is nostalgia, habit, and sunk cost. if any of the last few expansions (SL, DF, TWW) were the first in the franchise, i doubt they would have been successful, and they probably would have pulled the plug.

3 Likes

Same. Also how they keep nerfing holy paladin.

1 Like