The benefits of RDF FAR outweigh any potential social deficits

Content dies. Heroics are not dead yet though.

From my perspective it seems as though the majority of the community is enjoying Classic. :woman_shrugging:

1 Like

The number of active players declining every day says otherwise.

 Forum stalker that keeps circumventing ignore feature to stalk /
 troll people on forums: 3 characters successfully ignored:
 * Trukkles-grobbulus
 * ​Trukkley-grobbulus
 ​* Trukklex-grobbulus

 Do yourself a favor: put them on ignore too.
3 Likes

Am I living rent free in that noggin?

3 Likes

Yep.

Its only needed in retail at mythic +10 at some point. And raider io streamlines that.

Why retail doesn’t chatter much. even normal dungoens have ilevel cutoffs. I don’t need to ask your gear. you are are least ilevel X or you’d not even be able to sign up.

a player sucks at the dungeon? Well are they new. welcome to pug. Some ahve run dungeon x 100 times. others haven’t. they will get there.

only noob sin I did not forgive was barraging hunters. but but…I use it right, man!

10/10 barrage using hunters will say that. only 1/10 hunters however actually use barrage in way that doesn’t bring the whole dungeon down on your head. I say that as a hunter main in retail. this crap was not even on my bars.

1 Like

So if I were a small slum inbred I’d think everyone else is too?

That’s not true. There’s people who play every day and barely try.

I don’t think it does. Classic serves a community that has mostly already been playing this game for years (and years). It’s not surprising that the playerbase doesn’t experience large growth over time. It’s also not surprising that the population doesn’t remain static over time.

Try is subjective. Pug normal and heroics gets the mythic folk who want mythic performance.

Some don’t do mythic. for that reason, its chill mode to us.

I went in pvp spec. Needed gold, calling up, run 1 dungoen. All I want is a clear. If record time, cool. If not record time oh well.

Top dps I was not. As on my hunters my lego was the pvp one. Great for mass clearing lots of CC/debuff funk. not great for dps.

torghast was so loved I made the one lego. and never returned ever again lol.

If the healer is doing 3x your DPS you aren’t trying. If I’m sitting there wondering why you’re 50 ft back AFK constantly… you aren’t trying.

I’m using the bare minimum definition of trying.

1 Like

Idk what side you are on but that is inappropriate.

Anti RDF people care as much about this game as RDFers. We need to see that commonality so we can work together… not be divided.

You are disregarding way too many points that have been studied by psychology, sociology, neuroscience and medicine. All the studies that have been conducted about the impact of socialization have arrived at similar -if not the same- conclusions: socializing is good for your overall well-being, and you can experience negative emotions if you don’t socialize enough. Even something as little as waving at another person is beneficial.

You can pretend that one’s behavior is not dependant on the community or social environment a person is in, that doesn’t change the fact that you will behave differently under different circumstances, so saying that “If you want to have a good social experience: talk more, be nice, and have a good time with the people that you group with even if they are “randos” from the autoqueue.” doesn’t always apply. And the fact that “They are still human and so are you.” makes it a little more complicated because your behavior will be dependant on other individuals’ behavior as well.

WotLK had both, RDF and no-RDF, and the cherry on top of all is that 11.5mil knew the game without RDF, so removing it isn’t silly.

Lastly, pro-RDF keep discrediting The Path of Least Resistance Effect, because that contradicts the premise of “it’s optional”. Adding RDF would force people to use it, and that would be forcing the way you want to play the game on others; that works both ways.

2 Likes

At this point, the arguments about RDF > social aspects are silly and baseless, because when social sciences definitions are introduced, pro-RDF turn a blind eye.

1 Like

Define forced to use it? because in retail, I rarely use RDF on this character that I’m posting on, the only times I would RDF is if there is a quest attached to it or when there is a new expansion or if I’m on a alt to level. Most of the time I find myself using the LFG tool for my Mythic and Mythic+ dungeons runs, the same tool (but watered down) that we are using in Wrath classic to form our groups.

I think I said this to you another thread but having No RDF in the past three years hasn’t really undone the lack of social aspect and social interaction in dungeons. I dont know if people share the same sentiment as me but thats how I experienced since playing Classic day one.

Also whats preventing you from social interaction is you, If you stopped talking the day that RDF came out, thats on you.

2 Likes

I would be against RDF but rn blizzard just don’t care about classic or death realms. So if they don’t want to fix any of those just give us RDF so death realms don’t feel like a ghost town

Do you know what happens when you combine several small villages into one place? It becomes a city.

When your playerpool is several servers it stops being dead because there’s enough to pick from to keep it alive.

3 Likes

Literally why the argument is against it.

So you can continue solo questing to 80?

Yeah, thanks for that. Solid MMO.

I’ve been enjoying myself more playing Pokemon instead of levelling my alt btw :slight_smile:

3 Likes

Good for you?

The point is, if more people would rather play something else instead of levelling alts (or hell, new players) there’s gonna be nobody new to run heroics, nobody needs the gear, so nobody can get gear or their heroics done, and nobody is gonna want some fresh 80 who can’t get gear for Naxx, even though it’s Naxx.

Anyone with a bit of foresight can see this isn’t good, and already we’re seeing a lot of raidlogging. Myself included.

3 Likes