The 25% damage increase was due to the top 0.1% of players

My grandmother once put her toy poodle (after it passed away) in the freezer because she didnt want it to be lonely (aka…bury it) because she thought she was moving soon (she was not).

It gave me a heart attack going for the ice cream one visit. No one knew it was there.

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You can and I can also play the game and physically feel it. I have 3 healers. They all have very different mana usage.

One of my best friends who I have raided Mythic with in the past. Literally rerolled off of monk 2 months into the expansion just to switch to evoker over mana. The only reason lol

Likes monk, loves how it plays, but he can’t get over potting 30 times a dungeon. Not to mention it slows his keys down so much. Ever since he went evoker, he tells me he doesn’t even buy pots anymore.

I guess the two are the same to you though.

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Closing date of May 19th so we are excited.

I have seen a couple of those builds. Though I don’t think there’s much of a market for people here to build them. We also considered module homes but land here was too expensive. I hope your build works out!

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Blizzard has the ability to make abilities function differently in different content. They could have just added a stacking healing debuffs to raids and M+ for the same effect.

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As someone who’s grandfather had dementia/Alzheimer’s it’s one of the worst things.

It sucks

I’m still trying to figure out why we’re blaming this top .1%.

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I don’t doubt this. Source of Magic is kinda nuts for what it is. There were earlier PTR logs of Evoker just sitting at 100% mana. But there was also 10.1 PTR logs of MW Monks sitting at 100% mana (without the Rashok trinket). (The bonus got nerfed, so now their mana bar moves again.)

So, looking at 10.1 PTR logs, and knowing the tier set provides quite a lot of mana, I’m willing to bet your friend does not have this context. And fwiw, this isn’t a gotcha, it’s more likely we’re talking about 10.0 vs 10.1 experiences/theorycrafting.

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You know why, because they are one of the easiest targets to gather support for a narrative on the forum.

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Yesterday it was the forumites’ fault for healer dps. :woman_shrugging:

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It’s because people have started doing extremely high keys with no healer. Doing 1 tank that offheals, and 4 dps usually that have solid support ability’s.

So Blizzard said nay nay good sir’s. They don’t want the healing community to end up jobless and finding it impossible to play.

So they amped up damage and healing required. So that it can’t be possible in the future to do that anymore.

So people are blaming the top 0.1 percent because casual players in a 12 aren’t doing these types of strategy’s.

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IIRC, this was mostly due to Prot Pally off-healing with WOG’s basically being a LOH with a minor resource cost. And that was gutted. And yeah, the power of VT, AG, NV were players too, but Prot Pally really enabled it.

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That started towards the end of the season, due to the new ring in 10.0.7 mostly.

Blizz said they did it for the same reason they did it prior to DF launching. I think people just need to stop blaming others and realize that this is how it was at the beginning of DF when they did it the first time and understand we’re using last season’s gear at the beginning of the new season.

Once next week rolls around and people start getting new season gear, no one will even be talking abou this. Just like last time. It’s befuddling to me that this is even a complaint, tbh.

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Or you could post on your main.

Not that you would. You don’t want to be held accountable.

Gutted because of the 25% buff/nerf or did I miss something about WOG in the patch notes?

Sats the classic player.

Stay in your lane. You’re not even playing retail.

Sounds like you really miss Wildstar.

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Prot Paladin WOG on non-self targets was gutted to reduce the power of their off-healing (to help dissuade a 1/0/4 group in M+). It’s separate from the 25% stamina/25% creature damage change.

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Thank you, I did miss something in the patch notes then.

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You shouldn’t be calling anyone out to post on their main, you don’t do any challenging endgame content. I’ve got nothing to prove to you. lol

If I were debating a world first player telling them that they’re wrong, then sure, it would matter. In this case it doesn’t matter.

:rofl:

You’re being told that you’re wrong by solo open world players and CE players. Give it a rest. lol

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I think OP is just not interested in having an honest conversation, since they have basically done nothing but ad-hominem for the past few hours.

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