How much pure damage are you planning to throw at abilities like that??? Does that seem like balance? Because if it is its the laziest form.
its beyond disappointing at this point…
How much pure damage are you planning to throw at abilities like that??? Does that seem like balance? Because if it is its the laziest form.
its beyond disappointing at this point…
Wild coming from a DH then has been left untouched and the most broken class for months
The fact that you cannot see lv 45 is just further proof that all of that rapid fire and win pressing has gone too far. Critical thinking is now under attack!
I’ve been playing Hunter into dk, dh and arms warrior lobby’s all day. I don’t care to hear it. Getting tunneled by a mouth drooling melee is so much fun
Better than being tunneled by mouth drooling 60 yard range RDPS .n.
What else can you do with a 3 button spec that is countered by walls?
I main hunter this buff wasnt needed to mm. They already do toxic ranged damage from aimed rapid fire especially in true shot. They shoulda buffed aimed shot by 30% and not touched barrage. Barrage already did to much near unstoppable damage. But they need to stop throwing damage at hunter and give it another survivabilty toolkit for kiting. Its damage was already fine
look hunters been asking for defensives since df came out and every response is more dmg. so like, i mean par the course.
idk some utility maybe if defensive is no go. like an arrow that can cleanse a teammate/self of offensive debuffs.
All xpack long hunters have been given flat damage increases as a means to fix them…that has never been a hunters issue…they are just choosing the laziest route…yes hunter is still killable…but how lazy is this balance going to be?
Then its the fact that all of this will just lead to nerfing them in the end because they are going to shred hp at such a high rate…it fixed NOTHING BUT CREATED ANOTHER ISSUE
Yeah it’s very lazy and poor tuning that will not actually help them in the way they need it in arena while simultaneously creating/exacerbating issues in other forms of PvP like battlegrounds.
Unironically a huge change would of just been moving knock trap to its own node we could access with out losing stun. I would complain about the mobility of some specs alot less with that.
They should have made rapid fire a magic based spell so more players could counter it at range. Turn it into a magic arcane spell.
Because right now it’s stupid needing to use a ranged stun to stop it only to have rapid fire up again numerous times before your ranged stun is ready again.
The dev team is totally clueless. Hunter range should all be magic so players can counter it more often.
BGs are going to be fun
They should make sniper shot, aimed shot, and rapid fire kickable.
All of your takes are awful…
My hunter alt was doing great until getting into a triple melee shuffle lobbies at least four times in a row. I was happy to get two wins, but it was a miserable experience. You can guess what their strategy was every single round the entire time.
i always find it odd when people refer to my avatar. just because im posting from X class doesnt mean its the only spec/class i play… odd
They really just don’t know what to do with marks.
They should turn marks into a charge cast class with tiered aimed shot damage