Thanks to new system i was able to get mythic appearence for the 1st time

(in current patch i mean, not 4 years later)
I think it’s really cool that you can get heroic version and then just upgrade it to early-mythic version and get transmog. As heroic only raider it feels great. Doing 16 keys is far easier than actually raiding mythic (duh)

If only mage set wasn’t so ugly, especially on female.

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You could do this prior with valor points also.

I’m not particularly impressed with crests and flightstones as a system. This has felt like the grindiest M+ season yet.

Gotta ask - how did you get to that outcome?

2 zones for enough crests for a +3 ilvl upgrade is less than the 3 zones it was for enough Valor for the same +3 ilvl upgrade. Additionally 5 zones for enough Aspects to craft a 447 - versus 10 zones for enough for a Primal infusion. Gear upgrades made available from 441 (+16) to 447 (+20) via crests, instead of anything shy of +20 being completely washed and replaced by a +20 item from vault…

I don’t like the bag-bulk and clutter of the crest system, but it is numerically undeniably less work to gear this season.

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I thought it was just vault pieces whereas normally end of run stuff capped at heroic.

But only with m+ drops. Now you can also do that with raid drops

Upgrading gear via valor also granted appearances in line with the ilvl of the piece.

If you hit the 2400 breakpoint in M+ you could upgrade your gear to 415 - which gave Mythic appearance.

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All I do is M+ and raid. I don’t finish the campaigns or the zones (as I see no need to do so.)

I’m sure there are more efficient ways of doing it, but I started in the drake bracket, progressed to the wyrm bracket and made it to the aspect bracket. I was rather annoyed to find out that in order to upgrade my gear past 437 I’d need to either get drops from M+ and start the process over again via aspect crests or pull something out of the vault that was higher than champion.

So it has been quite the grind for me, and I haven’t found this M+ season particularly interesting.

But your items, once upgraded, no longer cost crests to re-upgrade to that point. If you upgrade a “Champion” item to 437, the “Hero” item will not cost crests until you hit 437->441 breakpoint.

Meaning… To upgrade your gear from generic Hero, to 441… It would cost you 0 crests to hit 437, and 1 Aspect to hit 441. Then if you re-itemized a better drop in that slot, it would cost no crests to re-upgrade to 441.

Flightstones are drowning. They’re abundant and everywhere. The only thing with any notable cost is 2handed weapons

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I hear ya, but with Valor, you literally couldn’t update the last two levels of gear. Having the option to refarm a myth track item and get to 447 is stictly better than the valor system of “pray it’s in my vault.”

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This I understand, but the idea that I need to farm currency (and gear for that matter) at all beyond valor points once I’ve reached a particular bracket is super annoying. I have several pieces of champion gear left to replace, but I can’t find it in me to really farm M+ much more for them.

I preferred the “You hit this rating, you can upgrade to the best gear” system prior.

I seem to be in the minority with my opinion on this system, but I find the multiple currencies tedious.

Your life, your choices… but this was regarded as one of the worst bottleneck systems in WoW history. Force gatekeeping people under a certain ilvl by both community and game was super toxic. This way allows much more freedom in upgrading gear instead of “Gee, hope that guy doesn’t troll this run so I don’t hit 2k and get to upgrade my stuff”

You get one piece for hitting 1600 in rated PvP as well. I happen to in Shuffle.

Was surprised when I got a mythic piece of gear for hitting 1600, pretty sure that was never a thing before. Converted it into a PvP piece.

This is different from today how? I have been playing since '05 and there has always been gear gatekeeping in a game about sharp vertical progression. Using words such as “toxic” aren’t especially impactful considering the nature of the game in this specific context.

No it doesn’t. It requires four different currencies to upgrade gear, and the end result is still the same.

I’m not particularly good, but I will always meet whatever minimum rating requirements exist to upgrade my gear to the highest level I can upgrade it to.

Now, I just have to do that, farming a bunch of currencies that cause obsolesence of the ones prior after making the next bracket; and my final reward is to farm gear that can be upgraded past the champion threshold.

For what reason does this make sense, or is it desireable?

Let me hit my rating and upgrade my gear to max without all these currencies. It’s a real slap in the face to ride that far down the road only to make it to 17s and realize “oh, cool. Now I get to farm my entire gearset over again, and a whole bunch of crests again.”

Not for me.

Because your progress is based per-dungeon from crest completion; not from a generic number deciding if you can/can’t upgrade your armor to a certain point. You can have 226 rating and full 447 currently - which is max vault reward. To hit 415 - which was 6 ilvls under max vault reward you had to hit 2400… which was +17F/T on every zone.

See above. Yes it does. Irrefutably.

Okay… but again, this way allows you to upgrade your gear easier, with less hassle, and less check-points.

Only if you’re trying to 100% max out your generic pieces of gear in every slot before advancing a tier… Which even if you are, it’s not wasted - you’re being given the first few levels of catch-up-to-equal 100% free.

See first section. 100% freedom in gear upgrade choices, allocation, utilization, and capability. No generic number based bottleneck determining what ilvl you’re allowed to be.

Rating should not equal gear. Rating should equal achievement/milestone - you need to mentally de-couple the two as being dependable on one another. Rating should have nothing at all to do with your max ilvl.

Again, blatantly untrue… If you’re max 437, and have maxed all of your equipment to 437 - a Hero piece drops at 428. You can upgrade that piece to 437 for free. It does not cost crests to hit 437. To go from 437 → 441, you require one crest to re-max that piece, which you required anyway as it was an ilvl advancement.

You don’t have to like the system, but don’t lie about it.