Texture filtering

If you have an older video card…or even a newer one…and youre getting that flickering object thing…trees, world trash, whatever.
Try turning Texture filtering down to bilinear.
Not sure if this is a buggy game thing or a dinosaur card thing but turning it down to bilinear seems to make it stop flickering, while turning it up makes it get much, much worse.

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Thank you I will try this. My system should blow wow away and I still get these issues.

Also.
just noticed that ‘low’ setting on Shadow Quality is also causing some of the problem.
Had a slight bit of it still happening here and there that seems to have been entirely cleared up (so far) by moving up a notch from “low” to “fair” on Shadow Quality. (likely my older video card causing the problem)