Terrible DH story/design etc

The entire story is completely terrible.
You can’t even have a basis of saying how bad it is because the levels of badness are multiple. My suggestions get new writers.

Here is the cherry…The boss fight at the end Bastillax.

Right now i run in and just spank 1 until I die over and over. Cause really… Who thought a 1 person fight on a boss that take literally a few thousand 1’s…was going to be in any way shapew or form fun.

I just finally stayed dead and waited out the fight.

Matter of fact…should have a “Yeah I want to skip this part” option and I would smacked that as many times as I could and just did world quests.

Finally the 4th time through I got credit for killing the thing.

Seriously…really…no I mean it seriously…

Just delete all the stuff before Catgut the mage arrives and allow people to view some cut scenes because it was 100% no fun. I have never had such a bad experience in 30 years of gaming. Terrible.

and…is having to mount up and run into the kings rooms fun? Nope.
Spawn us next to the guy we want to talk to. Jace.

Oh and thanks for no armor because it all busted in that part that should be skipped.

So I rerolled and tried again…
Same story…
Its really boring…terrible story…and stuck at a boss fight that is unwinnable because you have starter gear.

Been fighting and dieing for 5 hours now.
600th death,.,
Maybe buy a hack to make it past the starting sequence?
No wonder people are leaving in droves…
Just saying…suck

OMG … I’ve done it Everybody FREEDOM is mine…maybe I should just delete and never look back…what a hostage I have been by this stupid game.

Serious redo, delete, fire devs…have skip stupidness option.

Harsh? These guys wasted hours of my life.

First question: Are you on Havoc or Vengeance against Bastillax?

Apparently Havocs do better against him when going all out.

That said, the fight is kind of BS. I was Vengeance when I did this, and it did not take him long to kill me. It extra sucks when there are no repair vendors and you can’t summon the repair mount either.

Ultimately what I did was grab my heirloom armor, attack him, then run to the stairs at the exit. I’d wait for him use that crushing shadow attack before runnding down and casting Fiery Brand. Run back up. Run back down to cast Sigil of Flame. Run up away from any adds until they despawn (they apparently can’t cross the stair threshold). Repeat,

It’s faster than just standing around and waiting there, but its still irritating I had to do that at all. I don’t know if things would have gone differently if I had used Havoc or if the boss fight is broken because of the stat squish.

Honestly, besides Bastillax and that one boss doomguard, I enjoyed the DH storyline. I’m not sure what you think is bad about the story either? Both your posts are focused on the gameplay with “the story is terrible” thrown in. You did not explain at all why you think the story is bad. :X

DPS spec
You wanted to know the bad points…so many…but lets review a few:

1: It feels like a punishment
You have 3 skill and feel horribly underpowered.
The mobs die slowly.
You have no means of healing.
The map is full of fall areas and mobs such that you can’t easily disengage them.
You have (I think) 5 food which is gone immediately.
There is no repair.
There is no vendor to buy food.
You have to kill multiple mobs to progress to the next stage.
There are a bunch of stages. (yes remember 5 food - no more) and oh yes maybe 5 health stones.

So essentially the game is smack 1 key, run away, eat. 5 times.
THEN
smack 1 1 1 1 1 1 1 die…smack 1 1 1 1 1 1 die… smack 111111 die
Boss fight. Smack 1 2 3 23 1 die… who give s a crap lets get through this.
run to death spot spawn…grabbed by purple bubble dead.
run to death spot spawn…1 1 1 knocked back with huge damage 1 dead
run to death spot spawn…1 1 1 oh no! mobs magically aggroed on me from across the map…dead
run to death spot spawn…grabbed by purple bubble dead.
run to death spot spawn…dash out…wait…oh mobs chase me around and I lose aggro after 30 seconds of running. Run in purple bubble of death…dead…

Repeat the above over and over and over and over and over and over and over…
WOW fun?

OH BTW …the door is open…couldn’t I have just escaped…NOPE…magic teleport back.

2.) YOU HAVE TO SURVIVE!!! I’m told over and over.

Then later I have to kill either another demon hunter or yourself. But…don’t we have to survive?

3.) The demon hunter so BA. But…we just encase you because of your blood. Just stupid.

4.) They are super hated by the guys that encased them…and when it comes to the other hated guys they just kill them. So why keep DH’s around for a super long time? Inconsistent.

5.) The two deamon hunters fighting each other…
6.) The meaningless choice between the two…
7.) The stupid mage showing up outside after its all over…how convenient.
8.) The mage can only teleport you outside the area you need to be at…apparently he thought you needed a break and was sure there was no urgency.
9.) You use your sight…but dang…nothing out of the ordinary is seen. But suddenly you turn to a guard and say…this one is a demon. And not just that one but at least half of them.
10.) THESE demons are easier to kill…must have been that transformation that weakens them right?
11.) Now that all of this is done report to the demon hunter area…

Lets just make all the other steps a video we watch and make 11 the starting point.

Okay, the only thing I agree on in this list are points 1, 5, and 6. And point 1 is more an issue with the gameplay than the story itself. I was asking what issue you had with the story, not the gameplay since you made your issues with that pretty clear. Story and gameplay are separate things.

2.) YOU HAVE TO SURVIVE!!! I’m told over and over.

Then later I have to kill either another demon hunter or yourself. But…don’t we have to survive?

It was stated the reason why was because Shivarra require a much stronger sacrifice and PC and Sevis are the only ones there. There is also emphasis literally everywhere that DH’s will sacrifice anything including themselves and/or their comrades if it means stopping the Legion. So this part isn’t out of the ordinary for me.

Also, sacrificing yourself is the more interesting option here because you get an entire dialogue from Illidan while you’re running back to your corpse where he reveals that PC has a demonic soul like him which will stay in the Nether until a new body is formed. But since PC’s corpse is well intact, they could simply run right back to it. It’s pretty rare we get an in-universe explanation for why we can do that (though of course this case applies only to DH).

Illidan’s line plus the fact if you choose to sacrifice Sevis instead makes him a ghost only you can see implies this isn’t a trait common to demon hunters. And PCs always have gotten all sorts of asspulls on why they survive things that kill everyone else; that’s just the nature of them. So I don’t see anything wrong with this specific part.

3.) The demon hunter so BA. But…we just encase you because of your blood. Just stupid.

Uh, no? It’s literally because they were working for Illidan, who was perceived as working for the Legion at the time and so they were considered criminals. It’s not purely because they’ve become part demon, though that certainly was part of the reason. That’s the whole point of demon hunters. They did a LOT of questionable things to stop the Legion, including things that are outright villainous during Burning Crusade. It was mentioned a few times early on so it should give even someone who has never touched BC a good idea.

4.) They are super hated by the guys that encased them…and when it comes to the other hated guys they just kill them. So why keep DH’s around for a super long time? Inconsistent.

I don’t know who you mean by “the other hated guys”, but it was stated that the Wardens were just plain desperate because they don’t have better options. Because of their history with Illidan and their actions in Outland, demon hunters were widely distrusted. But because they know so much about the Legion and have the power to defeat them, they were allowed to join the fight. Because there just aren’t better options.

If you mean why they’re still around after Legion, there simply wasn’t any reason to imprison them again unless they do anything that warrants capture because they’ve proven themselves.

7.) The stupid mage showing up outside after its all over…how convenient.

You could argue the same for literally every class campaign because you always Khadgar always is more or less involved in each class hall’s campaign from what I understand (at least I remember seeing him pop up frequently on my druid as well). Just one of those personalized game story things.

And it makes sense Khadgar would catch on to the Illidari’s plight since he is the leader of the Kirin Tor, the organization of the most powerful wizards that keep track of everything since ye olden days of WoW. In fact, he’s been keeping track of every class order’s activities going off some of his lines.

8.) The mage can only teleport you outside the area you need to be at…apparently he thought you needed a break and was sure there was no urgency.

Again, this is something that can be said about literally every class hall’s starting experience. :expressionless:

9.) You use your sight…but dang…nothing out of the ordinary is seen. But suddenly you turn to a guard and say…this one is a demon. And not just that one but at least half of them.

If you used the spectral sight, you can see demons hanging out everywhere. Although with how the game presented it, it looks like they were just invisible, I think it’s supposed to be they were always disguised as soldiers since the larger demons at least don’t turn invisible. It might just be Blizz just didn’t know how to layer the demons over the soldiers without messing up the formatting.

This is more a technical issue than a story issue, but I can understand why this is confusing like this.

10.) THESE demons are easier to kill…must have been that transformation that weakens them right?

Another gameplay thing. That’s just how gameplay always was in WoW. I’ve had plenty of other areas the mobs gave me more issue than the actual bosses.

Also, you do have better movesets by this point anyway. The starting moves were pretty crappy, but again with this being a gameplay issue.

11.) Now that all of this is done report to the demon hunter area…

AGAIN, it’s the same for every class hall, but you don’t seem to be complaining about them. Have you actually played any other class besides Demon Hunter in Legion?

Don’t get me wrong; it’s fine if you don’t find the DH starting experience enjoyable. Heck, I’m still cringing pretty hard at the thought of ever having to do it again because it was way too hard for a starting zone, especially if you’re as inexperienced at melee combat like I was (I mained balance druid and only had a basic grasp of feral when I touched it).

But it’s pretty clear you have a very intense bias against the story just because the gameplay wasn’t enjoyable. Frankly the only part of the story I found dumb was having to choose between Altruis and Kayn (I agree it was pretty pointless, and having Kayn ragequit if you pick Altruis just messes up player choice canon considering Kayn is the default person you meet in Azsuna if you’re a non-DH player). Would have been easy enough to just have Kayn being really salty but staying just to make sure Altruis doesn’t pull anything.

tl;dr - I agree with you on how awful the gameplay in the starting zone for DH is, but a lot of your story criticisms can either be explained if you paid attention to the lore or can be easily applied to literally every other class hall. Just say you were turned off by the starting experience and call it a day.

“And so the demons blood within you shall be your prison” - implying that they were able to be encased because of it.

The legion are the other guys. Why are they not encased? They are KOS, except the leaders which they gather for intelligence.

The fact that they can’t teach you the lore and should not bye forcing it upon you is revealed in this startup zone. Other startup sequences I experienced:
priest, mage, rogue, druid. None of them sucked. This is an especially non-shiny elongated excrement.

I finished it in havoc and it was quite easy, theres some rares around that you can kill that drops some gear as well

There’s practically infinite numbers of demons so It’s kinda not worth the effort of trapping a bunch of mooks for starters. Besides the obvious fact there’s not enough freaking space for even one force of demons, they are also a hazard that’s not worth keeping should they ever break out.

As for why the leader demons are imprisoned, it’s likely due to the fact they’d simply be reborn elsewhere and cause trouble all over again. Better to keep them under close watch and have their knowledge and powers away from the Legion than to have them just poof back into the Twisting Nether and be reborn at a later date to ruin more peoples’ lives. At least if it can be helped of course.

The Illidari probably were locked up for the same reason we don’t simply execute war criminals on the spot. It’s a considerably worse punishment to be suspended like that. And of course they aren’t completely demons either so they seem to be treated the same way as non-demonic criminals.

It is also important to keep in mind that the Illidari literally came back to the Black Temple to find their leader slain and they’re completely outnumbered by Horde and Alliance forces. They are also just barely recovering from what happened in Mardum, so naturally they aren’t in a good position to fight and so that made them easy to capture.

I do not understand what you’re trying to say at all in the last paragraph. The basic lore is literally right in the starting zone, although it does require some knowledge of Burning Crusade. Which is fair to me since Demon Hunters are part of Legion, which is more or less a direct sequel to BC. Gotta have at least some basic knowledge to appreciate the lore and characters.

Also, you keep using very subjective terms. All I’m getting is you just don’t like the DH story. Which is completely fair, but I don’t see the point of making an entire topic to bash it on.

Honestly, I only responded in the first place because I thought maybe a few tips would help make things more enjoyable. But now I see you’re going to hate it no matter what, so let’s just leave it at this. You hate the DH starting zone and that’s fair. I’m not fond of it either, but I like everything after fine for the most part (though I liked my druid campaign more because it was a lot more elaborate and I found it more engaging).

You’re literally hating to hate and be edgy. People have given you valid feedback and you’re still just crapping on the story / aspect of it. I’ve had zero problems against this boss and starting zone from the launch to now in 8.0 when rerolling another on other servers. Think you need to sit back, grab a cup of what ever your preferred drink is, seems to be rockstar vodka, and just chill a bit.

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I’d try an easier class. Demon Hunter is a hero class and is designed to be used only by experienced players. This is why you need a level 70 just to play one. The thing with the Demon Hunter is unlike the other classes that fight linearly upon a single plane of movement - a Demon Hunter functions in multiple planes and must master both ground and aerial combat.

The starting zone is tuned to be exceptionally difficult as a ‘gatekeeper’ to determine who is ready to play a Demon Hunter, and who is not.

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To help make sense of it a little better. Have you read the Illidan book?

Its not a lack of skill.
Its a broken boss fight that literally involves no skill.

1.) You have no healing ability.
2.) Mobs aggro on you magically.
3.) The crushing bubbles occur too often.
4.) Its a shared instance and meant to have a plus 1 but if you are solo as I was…well it becomes monotonous and slow to kill that final boss.
There is literally no counters in the boss fight other than fighting running fighting running…
Maybe its different if your a tank. I was dps spec and well…its terrible.

WHY do i need the starting crap anyway. I have 0.0 interest in the story.
I will do 0.0 dungeons.
I will pvp with this toon.
All this is is a gate for me to clear.
3d fight? LOL just stupid.

Sounds like a player problem to me

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Or a company assuming people want to play their game in 1 mode only.

Speaking as someone who didn’t play BC, missed Legion and didn’t know what the hell was going on in the beginning of WoD because I have the plot memory of a concussed squirrel, I don’t think it actually does require that knowledge to enjoy them, because Demon Hunters, viewed in the right light, are hilarious.

Demon Hunters are so steeped in pasteurized brooding antihero that it’s difficult to take them with poe-faced seriousness, and they shouldn’t be. Every last thing about their design, from the warglaives to the blindfolds to the wings and horns to the silly names they have (“Jace Darkweaver”) to their abilities (“Chaos Strike!” “Sigil of Misery!”) to everything that comes out of Illidan’s mouth rides this weirdly indeterminate line between ironic and unironic edgelord camp; For buggery’s sake, their tanks straight up use Pain as a resource, making it a wonder they don’t recite angsty elven poetry as an AoE CC. It’s almost self-parody. From that angle, it’s kind of easy to accept, say, blood-related silliness if you just go along for the ride and enjoy your helping of ham.

I’ve seriously considered rolling a Demon Hunter with a name along the lines of “Drake Darkwing,” wearing purple, taking up Engineering, and declaring with appropriate frequency how dangerous things should get.

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Is that a Darkwing Duck reference? If it is, can I hug you?

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