Temporal Barrier

Summon a vortex of temporal energy, absorbing 900% spell power and applying Echo at 30% effectiveness on your target and up to 4 allies within 40 yards.

Why is it getting the Tank, Myself and not the Mage or Hunter DIRECTLY behind me? Is it still cone based?

Because Blizzard somehow managed to make dream breath no longer be stored in stasis and they made temporal anomolies echo pets. So now our healing is cut in half, OH YEAH AND THEY NERFED ALL OF OUR HEALING BY 5% AND FLUTTERING SEEDLINGS IS DOING THE SAME HEALING IT WAS BEFORE THE UPDATE WHICH MEANS IT PROBABLY ISNT WORKING WITH GREEN SPELLS OR OUROBOROS EITHER. GOOD JOB BLIZZARD VERY GOOD.

4 Likes

:joy: :joy: :joy:

At some point you just gotta laugh at it all

Blizz also forgot to add the new TA spell ID to the blacklist on party buffs so we see the shield buff again…

They literally removed it for TA like a month ago and FORGOT TO DO IT FOR THE NEW SPELL ID.

It’s illegal to be this dogsh!t at your job @Blizz.

2 Likes

… What?! :person_facepalming:

Hopefully there’s a hotfix for this before the week ends.

I like how I cant even tell when my TA is off cd because for some reason you tied the cooldown to the shield buff on cooldown manager so it never looks like its available to be pressed. You also trivialized the effort I put into learning this class over the last year. Quite honestly you ruined this game for me. I no longer find any joy in playing. Free mythic gear, free raid buffs, free everything. Nothing is difficult. I actually feel like I wasted a lot of time trying to get better at this game only for you to make it so skill no longer matters. It’s just who you know. Dead game inc.

I had similar feelings to this until I got into 17/18/19 keys. Healing in 10-12 range is particularly awful but dungeons scale hard at higher levels so healing becomes a major skill check again and is fun.

The downside of that is half the healers suck so bad that 17/18/19 keys are class/spec checks not skill checks. Hpal, Hpriest, Disc and Pres all feel like they have incomplete kits in higher keys. Lacking freedom/root dispel, mobility, defensives, throughput, CD’s or combinations of multiple of those makes playing those specs straight trolling, especially in pugs.

So the game is “fun” for 3/7 healing specs and only in 1% of content. Pretty rough state of affairs for a game with a professional development team on full time salaries.

We have reliable root dispels, mobility, throughput and defensives but I will agree that it feels impossible to heal the heal absorb in seat on an 18 right now as Pres, especially with dream breath not being stored in stasis.

Plus there are so many boosted brewmaster monks in high keys now that just fall over if I can’t spend every global on them. The end result is I never have echos on anyone that gets a bleed, health absorb or even when there is an aoe mech about to happen because players just die by the time I get TA out or my echos are wasted because I have to constantly heal a garbage tank.

Can’t even tell you how many times I’ve had 200k+ HPS and met all of the healer checks only for my entire rotation to get completely screwed by a bad player standing in something or a tank not mitigating. The end result is me always being kicked from the group and black listed by players with half my skill and virtually zero awareness.

Yea but for most things, Rescue is a dispel on every second or third root. It’s better than not having one, but it’s not like Freedom or Tigers where you can just 100% counter a mechanic without having to rely on others.

Mechanics that require big healing in frequent intervals is where Pres feels lacking. Not having a CD to trade into every Screech (or similar mechanic) or a way to burst heal absorb shields for 500k+ healing in a few seconds is where Pres feels lacking.

Sustained throughput feels decent, though. L’ura or last boss MGT or last boss Windrunners Spire feel okay on Pres. Especially now with TA not being a frontal cone.

I’m not sure if that changes at +19/20.

That’s not true. Time spiral, rescue, deep breath and dream flight. Heal absorbs are ridiculous though. The time spiral is for other classes. The deep breath and dream flight is for yourself. Defensives or externals if chains last too long. Every other snare is dispellable this season. The miniboss in MC is the same thing as chains. Just requires group rotations.

Also there are a ton of bugs with rewind, echos and dream breath not being stored in stasis. Pres is looking pretty insane once those get fixed. Might end up being the best healer this season.