Temporal Anomaly

I used it last MC just to see if the 30 second aoe shield was any good. It ended up being 2% of my overall “healing” which is pretty bad. If only there was a way to make this rune better without making it too overpowered. 100 hp shield isn’t great but it did add up a bit more on some fights, especially the flame packs.

I was thinking if it applied a beacon to everyone it shield’s I think that would be really cool. Or maybe adding some time to the beacons already on the targets so you’re encouraged to throw it at the tank/melee groups. Or what if it did some arcane damage to enemies too?

Anyway it’s just kind of sad because it’s a really cool looking spell to use in a raid and I got a comment or two in discord about my bad aim; which was interesting because no other class really has to aim anything except hunter traps. Skill based spell!

since this spell was introduced we’ve asked it to at the very least scale with sp and theyve done nothing with it.

Who knows, maybe we get the wildstrikes treatment so that even tho it’s shield is trash, we dont need to expect our 4party members to be stacked and slowly creep up with it

1 Like