See title explanation. I started noticing this in Undermine when fighting enemies that died from HoL. Doesn’t seem to affect target dummies because they don’t die. Could this be related to the new HoL changes mentioned in the patch notes for 11.1 under Retribution Paladin? “The Hammer of Light implementation has been revamped to resolve issues such as casting delays, tuning difficulties, and the limited scalability of its infrastructure.”
Video: https://www.youtube.com/watch?v=1p457NriJXw (I have more videos of this happening if needed)
Edit - another video: https://www.youtube.com/watch?v=tnhMA-kC-qY