Interesting point but how would it even be possible to create a leveling dungeon which is remotely challenging to veteran players and at the same time possible for new players to complete? The discrepancy between gear and skill level can be enormous across the players queueing for the same leveling dungeon
sure it aint raiding 17 yrs of raiding gets quite old and i personally like the timer i quit raiding in the middle of legion cause boredom and the incessant somethings came up gotta wait garbage. just cause you dont like it dont mean tons dont this game needed something beaides raiding for the rest of the games life no one forces you to do it you dont have to do it to complete nothing.
The irony here is hilarious. YOU dont like rushing so the other 4 people there should kowtow to your desires?
Just saying everyone needs to be respectful of each other, find a pace everyone feels comfortable with, if it’s slower than you like but faster than I like, so be it.
It’s called compromise.
Forget about the topic, someone typed in LFG rather than LFD and made a small error, we need to spend a least a week discussing it. I’m not gonna play the game or even read any other topics till we get to the bottom of this.
(sigh)
Not sure where the correct difficulty level is, but surely it’s harder than where we are now.
When was the last time anyone has died in a leveling dungeon or come close to dying even pulling 3-4 packs at a time?
I personally enjoy the gogogo mindset. I don’t want to spend an hour in a dungeon, I want to get in and get it done. It’s ridiculous that other people think they can tell me how it’s acceptable to play the game. The people who were doing the dungeon with you were more than likely trying to level as fast as they could. There’s nothing wrong with that.
If 4 players want to go faster than you, all 4 should slow down to meet you in the middle? No.