TC Arms vs. Fury

Can anyone explain the scaling that’s going on in TC? I’ve done 3 TC runs so far, 2 as Fury and one as Arms. Also, I want to qualify this by saying two things first - one, I want to complete this as a dps spec for my own reasons; going prot isn’t what I want to do to complete this achieve. Two, this is an interesting challenge that I want to complete solo on my warrior. I know it’s easier to do it in groups, but that’s not what this post is about.

My first run was in Fury spec. I got the two cheese mode powers - the condemn knockdown power + 100% damage and use condemn anytime power. I absolutely destroyed all 17 floors, then the last boss was using a special ability where even rolling ignore pain with the ignore pain powers + a 4 second cooldown stun with condemn + the pummel knockback power + infinite DBTS , I still wasn’t able to interrupt all the casts and I eventually succumbed to the massive hits and only got him to just under 30%.

The second run I did as Arms. It was pretty smooth, and I picked up the 2 cheese mode powers early. Nothing could touch me in small groups, the infinite knockdown is just insane. Got to the last boss, and I’m pretty sure he didn’t touch me once. The infinite rage power was available to buy on the vendor right before the last boss and I literally just spammed condemn until it died and took almost no damage.

Third run, again as Fury. TC layer 2, destroyed all 17 floors without issue again. Floor 18 boss on layer 2 does the same thing to me the layer 1 floor 18 boss did to me.

So now I’m about to run TC layer 2 as Arms, and I expect that I’ll easily beat the boss because of the super cheese condemn spam abilities.

Has anyone else had the a similar experience in Twisting Corridors? Is there a reason the last boss on each final 18th floor level seems to have 1 shot abilities that ruin you unless you can stun or otherwise do enough damage and stay far enough away that you don’t take damage…?

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Let me guess, Observer Zelgar? He is the only real challenge in there for warriors. I’ve done the entire Twisted Corridors as Arms, solo. I’m sure it would be easier for Venthyr with the Condemn knockdown. Just keep him locked down the entire time. Maybe slower, but with the knockdown as Arms, you would be able to stop 100% of his casts.

Condenm knockdown power is cool but not really relevant. With the right powers any boss, even layer 8, will die in less then 15 seconds.

What you want is the following:
Smoldering inertia
Resonate throatbands (x3)
Singing Stones (ideally on piercing howl, but challenging shout is sufficient for bosses)
Champion’s Decree (x3 this maxes out at 6000% damage on next slam)
Voracious culling blade
As many passive boosts to str, secondaries, rage gen and ignore pain as you can get.
Unbound Fortitude (with how many souls you can get in tc just one of these is sufficient for perma DbtS for the last few floors)

Use the conduit that add % of damage done to ignore pain, and the one for piercing howl cd. DbtS cd is helpful on earlier floors but ultimately unnecessary. Use the leaper legendary to abuse smoldering inertia.

The strat for the final boss is as follows.
Avatar as you walk to the boss, piercing howl to apply Resonate throatbands, siege breaker, minimum distance leap behind boss to activate smoldering inertia, slam nuke, execute/condemn a few times, leap again to reactivate smoldering, more executes.
Using this strat I did 800k dps to the final boss, the slam alone crit for 5.6 million damage.

Those powers and strat works for all 3 warriors specs and every covenant. Its better for arms and prot because they have better offensive and defensive cds and spammable execute. Condemn had a higher damage ceiling then execute due to its damage type and specific powers but most of the work on the final boss is being done by the slam nuke and universal warrior powers so covenant choice is ultimately irrelevant.

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You’re talking about Twisting Corridors… However, if you’re at floor 18 as a Fury warrior, you should be whirlwinding in your rotation (or have a least 1/3 traits where Rampage has a 33% chance to cast whirlwind), and you should have the 3 traits that increase whirlwind damage, and the 3 traits that heal you on whirlwind.

Further more, there are many soul remnants, and there are traits that make your Enraged Regeneration (which is a -30% damage reduction and makes you heal a lot moreon a Bloodthirst) last longer depending on how many soul remnants you have.

With that, the fact you are probably whirlwinding and full healing off that, casting bloodthirst to heal, and have a 30% damage reduction from all incoming attacks? Even without the Condemn knock down, storm bolt, pummel stun, etc., you should be okay. Unless you did get Observer Zelgar and smacked with the beam to your death? Then sure, I can see that.

With the +90% to damage while piercing howl was on the target, the +200% after charging/leaping, the +100% damage to condemn with the green traits and another +100% with the blue condemn trait, a +30% damage potion, and maybe even a rage note I held onto for the boss? I was able to burn through every floor of TC without issue and melt the bosses, but I was also ~210 iLvl at the time, and you’re chillin at 180, so that might make a slight difference as all the scaling on the Torghast powers is multiplicative, so a gear bump is a lot bigger than you think.

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Thank you, everyone’s posts were very helpful. I actually completed it by simply using the cheese arms ability. Venthyr (Condemn) Arms is incredibly OP in TC with the right powers. It felt like it doesn’t matter how it scales if you get the knockdown + use condemn anytime.

That said, after reading the advice here, I have much better strategies to complete the next several layers with either Fury or Arms. If I can burst the last layer boss in a matter of seconds, it doesn’t matter if I keep their special abilities locked down with the venthyr infinite st knockdown.

I appreciate the help!