TBC raiding time commitment

So I’ve been deeply immersed in Classic since launch and have raided every phase --very limited PVP likely on account of the way the Vanilla honor and BG systems are designed.

Like many of you I’ve got a family, career, etc now and at times it’s challenging to keep up to speed with the fights, gold needs for consumes, etc but I’m managing pretty well.

My question: will the time commitment for effective raiding in TBC be comparable, lesser than, or greater than, Vanilla/Classic? I’m a purple and blue parser and would have the same expectation for TBC.

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Most likely more time in the actual raids but WAY WAY WAY less time prepping.

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Yeah, honestly it should take most half decent guilds about two days of 3-4 hours to clear the content.

Most guilds straight up stop T5 content once they’re into T6.

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Yeah that was my experience, T4 content still gets raided because it’s shorter and easier. But T5 was abandoned asap

DST and the caster sword is enough by itself to keep people doing t4

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RIP to our rogue who didn’t see a DST until the day before Wrath launched

Our MT did not get an epic shield upgrade till halfway through wrath…

Honestly, we raided 2 nights a week during the last third. Night 1 was Gruul, Mag, and Hyjal. Night 2 was BT. 3 was optional 10 mans.

SSC and The Eye are painful even after out gearing them. Some of the mechanics are just teribad regardless of gearing.

We messed with Sunwell, but ultimately outside of epeen, it’s pointless. T6 BT gear is enough to smoke everything below that, that’s worth running for tokens and farming.

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This right here.

TBC raids were a step up in difficulty, but you won’t have to spend a ton of time getting world buffs.

KT and Vashj were huge walls, but I’m curious if that will be the case since you can basically tune WAs to tell you what to do at every step.

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It’s the least time consuming of any iteration of WoW?

I guess that can’t really be true. Or maybe it is.

Taking a look at private servers, even lower tuned ones it looks like they will remain walls to a lot of guilds. It’s a lot of coordination and personal responsibility.

On Karazhan which is highly tuned you saw Mag and Nightbane be huge roadblocks to content, even with the nerfs guilds are getting 3/4 tk and 5/6 ssc kills without killing Mag.

It’ll be interesting to see Blizz tuning and see if it’s similar at all

It was the same in actual TBC. You’ll probably see a lot of guilds skip those end bosses because they are harder than the early bosses of the next tier. Our guild was struggling in BT, so we put it on hiatus for a couple of weeks and went back and wiped on Kael until we got it. We called it Kael Boot Camp. After that we blasted through the rest of BT and killed Illidan.

Don’t understand this mentality. The main point of raiding is to defeat all of the bosses, and that includes Sunwell. The gear is only a means to that end. I don’t understand why guilds would stop short. Same thing with Naxx now. Finish what you started, IMO.

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Sunwell is a comp check which is why some people got discouraged. Twins for example was a “did you recruit enough shamans?” check

Less. You won’t be backtracking to old content nearly as often and the raids themselves are shorter.

Regarding OP, no world buffs, and everyone is limited to the following consumes…

1 flask or 2 elixirs
1 food buff
Potions on a 2 min. CD

That’s it. I think it will cut down prep time to a small fraction of what we do now. No more cheesy world buff nonsense, TFG.

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Mana and wizard oils as well
Some classic consumes will still be used such as fap

But the new black lotus is a chance to drop on high level herbs so flasks will never be as expensive as their classic counterpars

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Just like how most guilds straight-up stop running BWL/AQ once they get into Nax, yeah. Not much reason to run them anymore with 90% of vanilla-BIS gear coming from Naxx.

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Have you learned nothing, watching how progression played out in Classic?

Content that took guilds weeks/months to clear in retail vanilla was cleared in less than 2 hours in Classic.

It’s likely going to be the exact same in TBC. Gamers today are just infinitely more skilled than they were back in 2007.

Except there is no where near the amount of resources, private servers and players that play and study TBC as there was for classic. People are still using archived sources from Elitist Jerks, Lurker’s Lounge and other sites from 2007-2008.

Will progress be faster? Of course
But it won’t be classic fast.

Lack of world buffs means you aren’t increasing your power level several tiers higher.
Lack of resources, knowledge and theory crafting of metas of this era compared to classic
Can’t stack melee, regardless of their high potential dps
Class stacking, while is beneficial in some ways can’t be done to absurd levels because of the need for many buffs (ele shamans are a must, spriests, survival hunter, arms warrior, ect)

More time raiding generally. Much less time on farming buffs/consumes.