Tanks lets get along please

#tanklivesmatter

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Not to these people.

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What do you mean THESE PEOPLE?

/ Looks at the masses

Carry on. I am sorry

Nah, none of that lovey dovey BS. Warriors need a 30-50% self sustain nerf and that nerf should have came weeks ago.

There is no reason Blizzard should allow extreme outliers to exist for so long.

Warriors are S+++ tier with the rest of the tanks in A or below. S alone is insufficient to describe the power gab between warriors and the next best tank.

They still make those?

Blood DK says hi from 2 seasons last xpac.

Buff brew tho.

i dont know chief, modifying one thing seems easier than modifying 5 other things.

It is impossible for someone to have multiple characters. Not only does it take a super long time to level one and there definitely isn’t way to pay to fast track it, but we’re only allowed 1 character per account under penalty of death…like maybe even IRL death. Blizzard will not only ban us, but may even send asssassian ninjas to our homes to throw ninja stars at us for daring to create a 2nd character.

Tanks should be extremely nerfed. They don’t need heals to sustain them in most cases, but the group does. Tanks shouldn’t have to worry about group health bars, their own health bars should directly reflect the level of threat they pulled. Right now there is a huge disparity between the point the group is in extreme danger, and the tank being in mild danger.

Don’t expect tanks to manage group risk, they are not that smart.

Just delete tanks and be done with it. Have fun raging at something else.

Umm nah warrior does need an actual nerf though.

Ok then the key fails…
Bad tank is bad, seriously same thing happened in sl aswell.

The key fails when you get a tank that brings the group into danger it cant survive. The key fails no matter what when you have a bad tank. It is the main deciding factor, so why not neuter the role completely?

No, just stop it. All tanks but warrior need their 10% dr nerf reverted and brew could get like an extra 5-10 on top of that. Then we’ll see where keys shake out and go from there. If you want to deal out some nerfs, start with Evoker healing being just as “broken” as you claim warriors to be.

Sure, nerf evoker heals once you nerf tanks to a point where they can’t survive pulls that demand my heals to be as op as they are.

Your basic premise is questionable. The tank can certainly pull too much, but so too can the group just be incompetent and not handle it properly. If casts go off and interrupts are unused, that isn’t solely the tank’s fault and arguably less theirs since they should be establishing initial threat and building mitigation resources while DPS should be helping and letting them get initial control.

if the tank pulled too much, it’s their fault. Nothing else to the conversation.

Because your 1 mob at a time world doesn’t mean everyone else needs to be that incompetent and slow.

Edit - Again, the onus is on the GROUP to have established the “right amount” to pull and the onus is on the GROUP to make sure it is done optimally.

There is a video of a brewmaster tanking a +21 in greens so maybe they are broken too?

Or maybe there is more to it, and the selective choice used to make the video, and it’s not something useful except as bait?

Nope, and blizzard agrees with me for like the past 4 expansions. Tanks are fun to play and should remain so. If they were nerfed as much as you want, you’d be on here the next day complaining that you can’t find a tank for your +3 RLP.