Tanks in PVP Upgrades/tweaks

As a guardian druid who loves tanking in RBGs, I am sad there isn’t much variety when playing RBGs. When I think of well designed tanks in PVP, I think of Leage of Legends. Their role is defined from a PVP perpective and not crossed with PVE mechanics. For those that haven’t played LoL, here is what I mean:
Tanks in PVP should:

  • Run and capture flags
  • Protect nodes
  • Hold orbs
  • Make plays in team fights

Mechanics Tanks in PVP should have are

  • CC reduction/immunity
  • Frequent CC
  • The ability to 1v1 any class with ease (not win everytime)
  • Decent to great mobility or AoE slow to control a team fight

I don’t know much about other tank specs, but as I read through the pvp talents I noticed the mechanics are there to “protect” allies as if this is a dungeon. I have some class suggestions that I think may make things more exciting:

Blood Death Knight:
Redesign decomposing aura to trail of blood: create a trail of blood around and behind you, toggle on/off - takes damage equal to 1% hp/sec, enemies take 5% hp/sec, slows enemies by 30%, healing taken increased by 20%. Can be toggled with in CC.

Protection Paladin: Since bubble is the defining identity of paladin and can’t be used with an objective add a talent that replaces blessing of protection with a CC immunity and movement speed bonus, short cd.

Brewmaster Monk: Has some great PVP talents, but needs a few tweaks:

  1. Nimble Brew 1 min CD
  2. Wind Waker removes CC at 2 stacks instead of 3
  3. Buff Hot Trub Dmg
  4. If this doesn’t exist, maybe a buffed auto attack after every dodge.

I can’t think of anything for Prot War or Venganve DH, but I’d love to hear what others think of these tweaks. I don’t expect these ideas to break arena, only to increase their viability in RBGs/BGs

Prot warrior could be better with shield slam byffs and giving them back slam dispells

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S T A N C E

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