As veng? You’ll carry flags, sit nodes and hit nodes. Sometimes spin. Kind of depends on lineup and enemy team, I think.
Kotmogu is just grab an orb and run around because the slow thing doesn’t affect your ability to infernal jumpy
WSG is run the flag
Twin Peaks is run the flag and do all the annoying flying immune tech
AB/Deepwind usually seems to be spin mid, often with a healer vs enemy tank/healer. Can also hit offnodes as you have big incap during which you can click and cap a base.
Everybody is useless on silvershard. Can hit offcarts and throw people out of them.
Gilneas usually sit your base. Can spin at water works if team has something like a bm hunter that insists on sitting or go hit enemy base with like a rogue/moonkin/hunter.
Idk eots.
Just my pov playing into a lot of veng dhs from 2800 to 3300ish mmr as I just play warr/dk.
You will only carry flags in scenarios where the healers don’t know they are the FCs in FC maps.
In this season you will fall over, I absolutely despise healing tanks as FC, I am better at keeping myself alive with debuffs since I have self healing %s far higher, MWs and Pres are S+ tier FCs and Veng would fall in the D tier.
You may cross the map quite well, but yeah that’s the entire problem, depending on the team comp most of the time they just outrun healers and then in chat its “??? where are my healers???”
The higher I get the more it is only ever healer FCs, when rating new toons so far, the only time anyone but a healer FCs is in low mmr lobbies.
I dabble in tank
And have a veng. Gear for base sitting. Great flag carriers but tanks in genera have debuffs so you need a healer with you for fc no
Matter what. But my dh is a nelf. So I shadowmeld off a node in glaive range. I can solo defend nodes for a while until backup comes. Don’t fight in flag or you get cloned into a cap because faster cap times