100% agree.
Some 2hander/DPS tanking can work but there’s limits and most of the people doing it aren’t smart or good enough to pull it off, just following the ‘meta’.
See below for more XD
I disagree with both points (to an extent). Most tanks are trying to get threat by doing damage instead of getting threat with high threat/threat generating abilities.
I’m LOVING tanking but to be fair I’m also a paladin.
I use a shield, I’m spec’d into conc and imp RF and I have zero threat issues. I’ve actually had several complaints that my threat is too good (as well as compliments). On top of that I take a lot less damage this way and healers appreciate it as do DPS since they’re free to let it rip even on huge 3-5 pack pulls.
Tanks dying is often a ‘tank’ issue and on some occasions it certainly can be a healer issue. If you’re a warrior/druid/rogue/lock tank and survival/AoE threat is an issue, communicate that or pull smaller. Keep it manageable. Marking targets goes a long way so that you can keep threat on primary target.
If DPS are still pulling extra or DPSing too soon, let them die. They’ll learn. I literally let some braindead warrior that kept charging in ahead of me (and conc/shield, scuffing my pulls cause I like to group them all up nice and neat for DPS) and I let him die with his fresh rested buffs (healer couldn’t save him) and then he never did it again.
As a tank, you have to take control of the mobs and of the group, you can’t just passively sit there and grumble (well you can but it won’t fix anything).
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tldr: tanks dying/failing to hold threat often is a tank issue, communication helps with some DPS and sometimes you just get a bad healer. OP isn’t a bad healer, just wants to play the game as (loosely) intended instead of dealing with smooth brain retail DPS.
The sooner tanks realize it’s their job to hold aggro and not die so DPS can pump, not them, the sooner groups will improve.
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I have to spend 60 to 70% of mana bar a pull to keep the tank up
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I don’t even invite tanks. I just get a healer + feral + melee cleave. No one really tanks.
As a rogue tank does my offhand dagger count as a shield? frowny-face
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Warrior AoE threat is garbage. It always has been in Classic.
This wasn’t a problem in vanilla, we have way more abilities so if anything it should be easier again it’s a healer issue.
On the reverse side when im a healer and I see a tank using a shield I think “oh great this guy is terrible”.
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You’ve never tanked in classic. Dps now a days have ADHD and love to pull before the tank does. Only way to keep up is to be a dps yourself and throw a shield on with massive pulls or bosses.
I haven’t done a single dungeon in phase 2 because of how bad people in groups can be. I need a good guild or something; commitment. GL on your journey I feel for anyone upset with how lacking most dungeoners are.
Weird because I’d think this guy wants to tank. Not some bozo with a two hander trying to get a group spot as dps
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Ive been a main tank since 2007 and healed as my offspec its all i do you are all wrong stop trying to dps tank and as i said your lot are banned from my runs
tanks don’t listen to this guy do all you can to drop that aoe threat you can i don’t need to be attacked while working the corruption/nightfall/shadowbolt volley/improved shadowbolt combo kthxbai
Heals control the flow of a group not tanks
“I can tank with 2H it’s fine”
proceeds to pull 5 mobs and gets absolutely wrecked while the healer is having to spend all their mana each pull to keep him alaive
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I tanked SM GY, Library and Cathedral from level 29 to 40 as Arms wearing a 2H. I healed these runs on my Priest, alt-tabbing back and forth. I think the entire time I had to drink twice, and that was because I made a bad pull.
Warriors can tank 5 man dungeons just fine without being Prot. This is not difficult content.
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You gotta realize, Paladins are the most baby mode tanks available. They put out a lot of AoE threat and a lot of damage in the process just by pushing their buttons. With the addition of snap threat, they are by far the easiest tank that comes online the earliest. Sod built them to be that way.
Your dps scuffs your pull and you spend mana to fix it, for a Warrior they don’t have any rage to work with to fix it.
Tanking on warlock has been extremely fun.
Yep, my entire time in SM was me 2h tanking chain pulling packs, my healer asked me to stop to drink 4 times over the course of like 6 levels.
This is a healer issue. Whether that be class tuning, player skill or both.
You’re reminiscent of the people insisting on going deep prot in 2019 Classic and griefing their entire raid by threat capping their DPS.
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Threat is no longer an issue in sod learn2play
I just laugh and mess with 2h tanks, let them get low then heal them, if I feel like it.
You like to gamble? So do I 
3 Likes