Tank quitting after wipes

I’ll start this off by saying I understand if a pug group is just not completing a boss - I get it.

What REALLY grinds my gears is when a group does a mythic, runs through almost flawlessly on bosses (no wipes, minimal mechanic issues), pulls a stupid on a few pulls due to that week’s mechanics (lol bursting) and then the tank leaves after wipe 3…with 1 boss left.

Not sure how I’d handle this if I was blizz, but it’s beyond trollish.

Is there’s a legitimate reason tanks would do this, or was he just being super salty?

:frowning:

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Embarrassed would be my guess.

It happens.

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I kind of had a feeling that was likely the case :\

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I’ve wanted to leave on stuff like that as a tank. But, except RL crisis or my router deciding to crap on me, I will finish any mythic.

I’ve noticed, and this is a product of MDI like mindsets, if the run isn’t going perfectly then people bail.

And I get it. If it’s mythic anything high +, then it should be more about DPS numbers than a pull, mechanic, or even knowing the skips. PUGS run the risk of failure a lot because of artificial high IO and high ilvl via paid carries, guild carries, and just doing non mythic content that RNG rewards players.

Honestly, I would chalk it up to playing PUG consequence.

Still, even the best can make mistakes and i can only imagine the frustration on the end of some perfectionist who himself made the mistake. I don’t take the game that seriously.

If you advertised as a push / timed group, I could kinda understand it. If the tank only joined the run for the IO score or timed achievement, then multiple wipes will likely end that goal even if the run was otherwise smooth.

Still a complete dick move, of course, unless everyone is on the same page before the run starts.

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You can feel the vibe change and it becomes really hard to finish the key.

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I personally never rage quit unless someone obviously d/cd or pulled their router cable or something like that.
I also don’t really get bothered by someone being mouthy or someone crap talking me, not gonna leave someones key just because the tank starts swearing.

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You have to understand that if you’re running keys above 10-11, then everyone is there for score above all else. Once you start missing the timer there’s no longer any score benefit so the major reason for anyone being there has evaporated.

If you want people who are going to stay even if it turns into wipe fest you need to advertise it as a completion run to begin with.

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There are 4 other people there though
why do people say, well my own personal score will not increase so I will annoy 4 other people.
that’s disgusting behaviour in my opinion.

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I agree, but that’s the way it is. You are better off avoiding these people by advertising that your run is for completion.

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I understand wanting a good score, I just hate it when people value their little imperfections more than the time of 4 other human beings… : /
its like… oh no… maybe one of your scores is out of the time limit for a month or two… better quit the game…

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Maybe he got sick of carrying the group?

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Personally I’ve never been very concerned with my .io score. It’s just a metric used to determine prior experience. Players doing dungeons just to increase their .io score (and not for the loot) seems boggling to me.

if you check your IO page it still gives you a score depending on difficulty of the key upon completion.
Not as much of a score as completing the timer but still a few hundred points.
If they want to short them selves that’s their problem when they’re a key short of their next score milestone :ok_hand:

You don’t like it? Tank yourself. If you put all the responsibility on someone else, don’t be surprised when they get tired of it and leave.

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do enough runs of a certain dungeon and you will get the feel of when X number of deaths leads to an expired dungeon timer

in the case of KR that number is still extremely low (even after the trash nerfs, boss nerfs AND extended timer)

while in the case of freehold you can faceroll your way to 30+ deaths and still complete most times with a few minutes to spare

and overall everyone needs more patience in M+ pugging runs, mistakes DO happen even if you check people’s gear and dungeon experience

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I do keys because I love tanking. I don’t leave a group unless it’s either called or someone else leaves.

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Wow that’s a pretty toxic opinion you got there man. It’s a TEAM effort you’re not the sole contributor get over yourself.

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It’s a team that expects one member to do most of the work and complains and blames the person doing the toughest job for every mistake.
I would tell you to “get over yourself” but you would just blame the tank and accuse him of being toxic…

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Ah - that helps explain it. I’m literally to the point where I don’t get all this IO stuff, etc. Thanks for the explainer!

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