How has Brew and BDK been left this bad for this long? Why no QoL tweaks to VDH or Bear?
Seriously just buff the tanks… no one can get groups and half the tanks being awful to play is a big part of that… There is no excuse for tanks to be this bad at this point.
15 Likes
My Bear, BDK, and Pally seem to do just fine. But I won’t say no to a buff LOL
6 Likes
I can’t back up anything about tanks at high level cuz I’m a mid casual, but I think there’s plenty of room to buff the bottom tanks without breaking them and still staying within the objective of tww where tanks were supposed to die slower but not be fully self reliant either.
Bringing up the basic mitigation like armour or buffing %-based passives/talents seems fine
1 Like
Tank balance isn’t that bad, sure brewmaster could use some small buff but on what are you basing yourself to say that most tanks need help? Like I could see a situation where it could matter for +14s keys and higher but outside of that it’s not that bad.
4 Likes
Does BDK need buffs? Seems okay to me
2 Likes
Because brew and BDK are either horrible, or insanely broken. There is never a healthy in between with how both their tank mechanics work. I’ve mained this blood dk since mythic + came out in legion, nerfed us into oblivion in BFA, then we got a slight op stint in shadowlands, then back to trash tier all dragonflight and now including this season.
2 Likes
Anyone that thinks its not a problem long before 14s probably isn’t playing all the specs or grouping with all of them. Warrior can do higher keys at lower item level without even being at risk or stressing their healer.
The handful of monks that have managed the really high keys are running single or double tank trinkets. The War/Paladins are doing higher keys without those trinkets. BDK gets smashed by tank busters that War shrugs off with basic mitigation.
Its wild that people can watch some of the top tanks play Monk or DK then swap to another tank and time runs up to 2 keys higher and then think the tanks are anything close to balanced.
5 Likes
The same could be said for every spec in the game… tank, heals or dps. They can all do a +14 why do any balance.
2 Likes
pally has the majority of the high key representation now after 13s their aoe is just too good
3 Likes
they are ok in lower keys after 10s it starts getting rough also healers that never healed one before are getting ptsd
2 Likes
I’ve timed +10s on blood dks and brewmaster the first week as brewmaster has been an alt I’ve maintained at the start. I don’t think there’s that much problem for 10 or even 11s.
You’re agreeing with me as you’re describing problems that happens in higher keys.
Doing balance is good to some point but M+ is an infinite scaling system there’s bound to be some level where you can’t balance around unless you make classes and specs more of the same.
Do I think they could do more balance? Sure, but it’s not a bad a season still compared to an average season and I do think they over-buffed prot paladins as for warrior, dungeons mostly do physical dmg so it’s normal for the specialized tank best to mitigate that dmg to shine there.
3 Likes
Oh, so people finally figured out what makes paladin strong, and it’s not the AOE damage, it’s the shield that comes from the AOE. The more damage they can do, i.e. the bigger the pulls, the stronger their shield is.
Fine is a relative term. My BrM performs just fine in like an M7, but once I start doing M9+ and pushing last couple of heroic raid bosses I am no longer fine around 620 iLVL. At the same iLVL with my warrior I am a lot stronger.
And for reference last I checked I was top 50 HPS amongst all tanks worldwide in heroic raid, so no, it’s not a skill issue, warriors are just stronger.
What I don’t get is how it was a problem for tanks to be self-reliant when DPS specs are almost all self-indulgent play styles.
1 Like
Outside of H queen on heroic there’s really no bosses that should stress a tank unless you’re not using your defensives. If you’re doing top healing it might be because you’re taking more damage.
2 Likes
I agree there is diminishing returns for balance, but why is it always Brewmaster that gets left holding the bag of ####? Paladins are bad for 5 seconds and immediately it is a rework.
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Wish I could answer that but it seems for me they pretty much just choose the worse outliers and probably that brewmaster isn’t enough terrible to get something. Or maybe they’re planning something bigger for later. But I do agree some small buffs would have been welcome.
Personally, I think an easier solution to the balance issue in m+ could be to make it so title reward are spec based, so the top of each spec would get one. While right now even if the difference is really small there’s no reason to not go full meta.
Yeah queen is the only one that hurts. Dunno if it’s even possible to use brew’s hp/s as a metric of tanking anyway, since a huge chunk of our healing is just =crit% of healers hp/s. I imagine the fight is super skewed too, since there’s a mechanic where they have to heal through a 20mil absorb and you can get some great usage out of instant vivify on dps and chi burst on clumped raid.
Brews been so strong in raids for years but it would be fun to be stronger in keys too. Idk.
Nah that’s just a BrM thing.
I have a 99% HPS parse on brew and a 91% HPS parse on warrior on queen, both with an AOTC kill, yet with BrM I notice my health dropping much faster and struggling to keep it up even with a near perfect parse, not the same with warrior, I barely noticed my warriors health even moving.
I mean I would have to see the log but you shouldn’t see your life drop quick unless you run out of stagger.