Tanaan Jungle Rep - Decrease Percents Necessary to Complete

I was out doing some Tanaan Jungle reputation grinds today, and noticed that killing 1 enemy in a quest area grants only 1% or 2% of the 100% completion.

This content is very outdated, so please consider increasing the percent completion which we get for slaying each mob. I don’t think it’s reasonable that they take so long to do, especially since it’s outdated content.

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You should be able to get more from killing the larger mobs or completing secondary objectives (burning banners, stealing maps, etc).

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Oh hey, Karat!

Yes, you can, but even then about 3-4% is the highest amount that I’ve currently seen. It appears like it should go up since the content is so old.

It does go a lot faster since I’m level 110 on my alt, but, still… it’s very different from how quickly the percent meter fills in BfA dailies.

Just wait for WoD timewalking. You should be able to buy rep tokens for specific WoD reps. That’s what I did for MoP related reps.

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Devil’s Advocate: Your request is actually in place… in that you now 1-shot the same “1% mobs” that used to take 4-5 hits.

Effectively it could be argued each mob now gives 5% (taking time to kill into account).

…just sayin…

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just because it is outdated for you does not mean it is outdated for others leveing through the content as intended and you are 110 so they should be melting if you AE them down .

True, but these places were also done in groups, and so now that there’s just me, the 1% per mob rate is too low, in my opinion.

My experience was mostly fighting a bunch of other people for tags and items. Between the fact that you can sneeze on them and kill them and that you’ve got no competition, I don’t think they need an adjustment. I guess we’ll just have to agree to disagree.

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Yeah. :slight_smile:
Though for me the most frustrating part is the respawn timer. It wouldn’t be as bad if the respawn timer was faster. If there’s 2 people in an area, it can get annoying just sitting there and waiting.