So who is the “bright” person at Blizzard that designed the spawn and drops from this mob?
“We respect players’ time. Check out this rare mob. You must first kill other mobs in the area, hope for an RNG spawn of this rare mob, and then hope RNGesus loves you enough to actually let the item you want drop.”
If none of the items dropping are going to be guaranteed drops or even high percentage drops, how do you then not at the very least make it so the mob spawns after X amount of kills? Make it RNG spawn up until X amount of kills in the area, then it’s guaranteed to spawn. Three effing hours of mob killing before reset and ZERO Talth spawns.