Taloc (First Boss of Uldir) is stunning and knocking me off before the elevator hits bottom. the rest of my raid group is fighting the boss while im falling off the elevator. Video linked below at around 40 seconds shows my problem.
https://www.youtube.com/watch?v=oLdcvcLLss0&feature=youtu.be&t=43s
If this is how the fights supposed to work feel free to say im bad.
on a side not all elevator in the game are out of sync with other people had same problem in antorus before high council and with every other elevator i can remember.
any help with figuring out how to fix/ not be bad appreciated.
edit: here's a video of how i think it should be
https://youtu.be/5vDkx8xeM2E?t=163
4 Likes
Following as i had the same exact problem and could not figure it out. looked like a fool always dying that way
I'm not sure if this is being widely discussed, but I want to add that I've been experiencing this too. This mechanic, to me, looks like the rest of my guild instinctively knowing when to run off the side of the elevator for seemingly zero damage while the next second I'm punted off, stunned, and dead from fall damage. Why is this? What do I need to do to correct whatever this is?
EDIT:
Here is a person's account from the EU forums of the same matter. I'm not seeing a lot of these being posted so I want to make sure this is being made aware.
EDIT:
Here is a person's account from the EU forums of the same matter. I'm not seeing a lot of these being posted so I want to make sure this is being made aware.
Last night my guild did Uldir (Normal) for the first time. On the Taloc encounter (first boss) I had a unique problem the 28 others didn't have:
In Phase 2 when the elevator arrives at the bottom of the shaft, Taloc knocks everyone off of the platform and clears the blood.
However, for me the elevator was visually still in transit at that point and when he did the knock off, I actually fell to my death. Just before I faceplanted into the ground, the visuals updated and everyone including the boss were standing on the ground floor doing their thing but the Elevator was still coming from above.
its not something you can really test to see what works or not either. my internet is 300 down 50 up and ms is usually around 50 with lat around 60.
https://imgur.com/a/AXD8HPE
No one took damage or died to this beam.
Aussie playing on US servers ~250ms constantly (used to the MS, but this is bad)
No one took damage or died to this beam.
Aussie playing on US servers ~250ms constantly (used to the MS, but this is bad)
I've been having the same problem on Taloc. Each pull I have been taking full damage when the elevator phase has ended. I've also noticed similar elevator sync issues in BRF and in the Great Seal. Has anyone been able to resolve these issues?
This just happened to me 3 times. I have like 30-50ms, so I have no idea what it could be. LMK if anyone figures something out. Thanks
Same thing happened last week, same thing happened this week to me.
End of the phase when everyone gets off the platform, I get punted off and pretty much die. Being a monk and pre-empting what happened last week, I tried to use transcendence, but couldn't for some unidentifiable reason as I was punted at the end of the phase and everyone else landed safely.
After I was dead for about 6 seconds, I see the elevator platform finally descend into the raid room.
This isn't a new issue. It happened in Legion, Antorus and Vault of the Wardens.
End of the phase when everyone gets off the platform, I get punted off and pretty much die. Being a monk and pre-empting what happened last week, I tried to use transcendence, but couldn't for some unidentifiable reason as I was punted at the end of the phase and everyone else landed safely.
After I was dead for about 6 seconds, I see the elevator platform finally descend into the raid room.
This isn't a new issue. It happened in Legion, Antorus and Vault of the Wardens.
i had this problem when running siege of ogrimmar with a friend last week on elevator after nazgrim
Just started having the problem today, just in time for mythic! thanks blizz!!
09/04/2018 09:10 PMPosted by BulsaTaloc (First Boss of Uldir) is stunning and knocking me off before the elevator hits bottom. the rest of my raid group is fighting the boss while im falling off the elevator. Video linked below at around 40 seconds shows my problem.
https://www.youtube.com/watch?v=oLdcvcLLss0&feature=youtu.be&t=43s
If this is how the fights supposed to work feel free to say im bad.
on a side not all elevator in the game are out of sync with other people had same problem in antorus before high council and with every other elevator i can remember.
any help with figuring out how to fix/ not be bad appreciated.
edit: here's a video of how i think it should be
https://youtu.be/5vDkx8xeM2E?t=163
I am having the same problem!
I'm having the same issue here and can confirm it on LFR, Normal, Heroic, and Mythic difficulties. Elevator/beams/ending are roughly 15 seconds behind what is actual for my raid, but everything else is the same. Feels like I'm in a different phase in the environment, but the adds/pools of blood are all the same time as my raid group. A temporary fix is to have a priest slow fall you or use a rocket jump/displacement effect to stop the fall damage. Just jump off when your timer says to or follow your raid. It's a huge dps loss, but it's a lot better than dying. Hopefully Blizzard can look into this ASAP and I recommend opening up a ticket in game to help hurry up the fix!
Same thing happened with me. Just created a bug report and posted logs so hopefully they can fix this.
This is exactly what is happening to me and my wife. We first noticed a desync of the elevator in Antorus but thought nothing of it because it wasn't affecting our ability to do a boss. The elevator is about 10-15 seconds behind everyone else and the pushback from Talec causes us to fall to our death. Please look into this as it is a detrimental bug in progression. Thanks.
Happening to me every time as well. Loading up on Seamist Potions atm to counteract it.
I also have this problem, wtb blue post!
Also having this issue. Anyone know if Sea Mist potions can be activated in combat?
I keep having this too, on all difficulties. Can't even Feral Lunge an add because I'm too far away.
Feels bad.
Feels bad.
I have had this happen to me 3 times now.
Once on my Alliance NE Druid on Normal in a PUG.
Once on Horde BE Monk on Normal in guild group.
Again on Heroic on my Monk with guild.
This also happens to one or two others in my group. I just seem to be unlucky and it happens to me everytime.
The first time I did this on normal, I lived fine? Took fall damage but didn't die.
Now I just die everytime it seems.
Once on my Alliance NE Druid on Normal in a PUG.
Once on Horde BE Monk on Normal in guild group.
Again on Heroic on my Monk with guild.
This also happens to one or two others in my group. I just seem to be unlucky and it happens to me everytime.
The first time I did this on normal, I lived fine? Took fall damage but didn't die.
Now I just die everytime it seems.
This just happened to me in raid right now - every setting I have played this on, LFR, Normal, and Heroic, I have died. Never finished this fight alive.