Taloc Elevator Desync Bug (Other Elevators)

I have noticed elevators on my client are out of sync. This was first noticed in Antorus, but it was not that big of an issue.

Now we have an entire raid encounter on an elevator that is desynced. On top of that the mechanics are desynced… You know that warning on cars “objects in mirror are closer than they appear?” this encounter should come with this warning. Surviving the beams is like narrowly dodging a car that cuts you off, because then you get floored into the semi-truck in the end… aka you end up blasted off of the desynced elevator platform while your teammates have safely arrived on the floor below.

Has there been a work around or fix for this? The raid has literally been out for what four months now? Has this been addressed at all?

I’ve noticed this myself. The last 4 weeks I’ve been killed by invisible beams, knocked into Mother’s room and the other times when getting knocked off I’d take 90% of my health in fall damage and the camera getting stuck as the platform came down.

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I’ve been experiencing this for the last two weeks, and it wasn’t only me who died to an “invisible beam” this week. I can still see them looking to the bottom but like OP they kill me seconds before the beam actually cuts through the platform.

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It’s still a problem for me. Other than the 2 times where I died to an invisible beam and got knocked into Mother’s room everyone gets knocked back at the same time but I only notice myself taking fall damage. This happens on Mythic and Heroic.