So I understand the only way to get from 65 to 100 tailoring is Work Orders…
There are zero up, so how am I suppose to level? Why is my skill leveling reliant on other peoples needs or wants?
Yea. It’s a complete failure at this point. I have given up on tailoring at this point.
Well you can make personal requests of your tailor and level them by making items for your other characters using the work order system
Yeah but we shouldn’t HAVE to
this is flat out wrong.
I pushed my Tailoring alt from 60 to 75 using Spellthreads, which are still Yellow right now. Chances are, I’ll push that till Green later sometime.
It does help that I have OTHER tailoring alts that are specced into KNowledge my current Tailor doesn’t have (specifically making Chronocloth and Azureweave).
I lucked out spamming search on tailoring craft orders for a couple of hours to max rank. Now Im stuck on Inscription. Had to spend over 500k gold going from 75 to 97 through rolling pins. Im practically begging people in trade chat to request a personal order for a rank 3 staff so I can max out. But everyone wants rank 5. Im offering it free with my mats, heck some people are offering to pay the “buyers” and provide mats to get skill ups.
This profession system is so ridiculous to level/improve. I shouldnt have to pay people to craft items for them.
Professions are garbage in the current setup.
shouldn’t have to sure but that’s how I’ve done it for a while now. Making bags and gear for my alts. Sadly they now force most the crafter made gear to be for 70 only without one of those modifier stones you get from various areas or things. My tailor is also an enchanter so I have a habit of building extra items to use as disenchantment fuel
I do that too lol
Remember when you were grinding Cobalt for a crappy ring? Well, theres also recipe there will get you to 75 and is still yellow.
At this point, just waiting for the day when people want R4-5 cloaks. So far it’s happened once.
also helps my tailor is a blood elf who get a racial bonus to enchanting
I keep forgetting thats a thing lol
So between my 2 characters I have Tailoring, Enchanting, Inscription. There have been zero Orders for over a week.
It stinks to max out I need to rely on other people wanting something that they can’t or won’t need. Or needs to bypass the intent by using my own alts to level it.
Either way the current system fails harder than what we had before by leaps and bounds.
You do not need to max out your skill bar immediately to craft good gear.
They should have just removed that bar entirely. It’s too confusing after several expansions where folks expect to go from 1-100 in a few hours and then ignore the skill bar for 2 years.
The new system is designed to be something you work on for the next 2 years. There’s plenty of time to level the skill up to 100, and you don’t need it at 100 to get the gear you want.
You should be focused on finding Knowledge Points to learn new crafts.
Actually a lot of recipes are locked out based on how you spec. If you do not pick the right specs while leveling. I locked myself out of half the recipes I could use to level on my inscriptionist. So yes not having 100 skill is very impactful since you want to arguably spec into actually be able to reach 100 skill. You can easily fall victim to locking yourself out of an easier time leveling the spec with the way current things are. And some specs are just easier to level (like alchemy) where it doesn’t matter so much.
They should take a look at some recipes and how easy it is to get skill ups imo. Inscriptionist are heavily dependent on work orders for example, could just have added skill ups with the weekly quests. Like the montly dark moon faire quests give 2 skill ups which is nice but far few between. Crafting orders feels so dead with some professions.
It is sort of like professions in the real world right? You don’t get more skilled unless you get a job or customers.
You are never locked out of learning recipes. You just need more Knowledge Points and then you will learn them all eventually.
Early on you get to decide if you want to learn a bunch of different things or get really good at crafting one or two things.
I learned 4 different epic leather armor recipes before deciding to put all of my points into maxing out Leather Chests specifically to improve my skill while crafting them.
Now, my skill level while crafting Chest pieces is higher than my default skill level.
The system is designed to make every crafter a little different - at least at the beginning. And you still don’t need the “skill ups” immediately to make the profession worthwhile.
This is a big misunderstanding about how the new profession system works because it clashes with the expectations players have based on the last 20 years of professions.
I’m sitting at about 65/100 Skill Points, but with my profession equipment and the Knowledge Points I have chosen, my “Skill” while crafting some gear is around 200. That’s not quite high enough to guarantee a quality 4 epic piece without a proc, but I’m getting close.
Getting a few “skill ups” here and there absolutely helps, but it’s meant to be done over time and not grinded out in the first month.
If you have a guild that needs your services, then you will absolutely have an advantage over a solo player in this situation, but we’re talking about like a 30 Skill Point advantage for a few months - and what they can craft will still depend mostly on where Knowledge Points are placed. It’s not really a significant advantage.
This is not true. My Inscriptionist chose Archiving and then Rune mastery.
Rune mastery has no recipes to learn. Literally I missed out on half the leveling recipes for inscription by not choosing runebinding and being able to craft a piece of profession equipment (which is also a nice recipe to level with crafting orders).
Literally I made my life harder by not choosing runebinding and leveling to 100 first and lose out on that skill bonus.
The only recipes I can level are off the artisan’s consortium rep which I just leveled. When I could have had 4 more recipes to level with that other rep instead of 0 with rune mastery and at 100 skill I could have access to all the specs by then.
The 100 skill also gives you a 40 skill advantage over those stuck at 60 with more options to choose from with recipes and the abilty to spend points more freely.
There is a very distinct advantage to knowing how to build first, and you can just make the leveling of the profession itself harder if you don’t do your research before as I did.
True but that’s on Blizz and the current team.