Systemic Institutional Discrimination Against Feral Druids

No, because you’re not there. You’re arguing over which basketball player is the best, to decide whether or not you can beat your friends in a game. What do they have to do with you? What relevance does an NBA player have on whether or not you beat your friend at horse?

The limit only matters if you’re actually getting to that limit. Until then, all that matters is you and who you’re comparing yourself to. Your raid doesn’t care if rogues can do more DPS than druids if the rogue in your group is doing less damage than the druid, they’re bringing the druid.

It is not possible for a moonkin to do more than 800dps on Ebonroc. It is possible for a rogue to do 800+dps on Ebonroc. That is no longer a discussion about player skill…it is a physical limitation of the class.

The thing is, bad rogues are easily surpassing the 800dps mark on Ebonroc. And great rogues are pushing nearly double that number. If bad rogues can outperform the literal best moonkin, I don’t know how you can say with a straight-face that it is not a class balance issue.

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I am currently surpassing the limit for balance druids. The limit matters.

It does matter though!

That limit…whether you hit it or not, STILL exists.

That limit is what we consider the maximum.

The limit does matter, if another class/spec can easily surpass the hard limit of another. Which is completely true for Classic/Vanilla.

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Meanwhile I’m here in the corner squawking in Moonkin form ;=;

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Great name, by the way.

WTF does that limit matter if they’re both only doing 600? The limit only matters if you can actually get to that limit.

And you’re assuming that these are even druids playing perfectly, and not just the best ones actually coming up in parses. Remember, the majority of guilds really couldn’t care less about posting to that site.

Go cry to hunters about one of your roles being obsolete even though druid tanks and resto is good.

Seriously go on the hunter discord and do it. I cant think of any other class that has gotten sh!t on harder in this game. I’m tired of the forums getting pummeled by druids crying nerf

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One is pushing 800 dps, the other is pushing nearly double…where you pulled 600 dps from is beyond me.

He literally has numbers to support it…and you keep knocking it down to “But what if they are both only doing 600 dps?!”

Well guess what…they AREN’T both doing 600 dps so your hypothetical sucks.

But you can be damn sure that the BEST ones ARE posting to that site. If you don’t think so, you are just delusional. Nobody takes the game that seriously and doesn’t post their logs.

I pulled it from a real life scenario. If a rogue is doing 600dps, and a feral druid is also doing 600dps, WTF does their limit have to do with anything? Unless you’re at the limit, what does the limit matter?

Let me reuse an example, we’re both driving with our cruise control at exactly 70mph. Your car can max at 160mph, mine can max at 140mph. Who gets where we’re going faster? What number matters: Our potential top speed, or our actual driving speed?

Same with damage in this game. What number matters more, your potential top DPS, or the actual DPS that you’re doing in your raid?

Spoiler. Feral druids dont matter.

You are the only one who thinks this is what we are arguing with you about…it’s not.

This is what we are concerned with:

We are discussing numerical limits and maximums…so the potential top DPS matters more. Because what your actual DPS, is based on many variables, for instance—skill (as you mentioned before).

There is literally a ceiling on feral DPS…

Pollz explained that notion to you (he used a moonkin as an example).

No, you’re discussing how that limit somehow affects your playing, even though you can’t actually reach that limit. Like the cars: If you’re not going 140, does it matter that your can go do 160? Does that somehow change how fast you drive when you’re driving 70? No. The limit is completely meaningless because you’re unable to get to that limit. Until you can, you’re going to do more damage than every single rogue that you do more damage than.

You don’t NEED MCP until you’re at your absolute limit on damage without it. Until you’re hitting that 800DPS with no more room to go up, your entire argument means nothing. The maximum only matters AT the maximum. When you’re comparing two people below that maximum, it means absolutely nothing.

Why are you assuming this?

Dude…it does effect your playing…it literally puts a cap on your numerical performance…

I can’t explain it any better…

Welcome to the doom club ferals.

Until you’re actually reaching that cap, WTF does it matter? Does the top speed of my car affect how fast I get to work driving the speed limit? According to your argument, somehow yes.

You aren’t going to be able to understand this one, my guy. Go play Classic, get a little better understanding of numerical class imbalance…then re-visit this thread.

Peace buddy.

Just remove those stupid boots that no one wants. Easiest and best (imo) fix to this entire ordeal with the 30 instance lockout.

I don’t even like Sakuya, but his post is spot on :slight_smile: