I’ve been an on and off player since late vanilla. I never played on a high end level, but I’ve always dabbled in some form of endgame content. I mained hunter from vanilla up until DF where I decided to start fresh after a near two year break.
I messed around with many classes til I found the monk. I’ve had such a blast playing this class, I literally think it’s the most fun and engaging dps class in the game.
With that being said, I think I’ve reached my potential with this toon and don’t think I can advance any further. The problem is I just die way too often in high keys even when timing my defensives right. Monk is probably one of the squishiest classes I’ve ever played and that includes rogue and mage.
It makes me sad because I love the class fantasy and this is my first main since the hunter, but I’m just sick of getting 1-2 shotted in keys and raid even if I know the fight and mechanics. I switched over to my fury warrior and I think it’s definitely more my speed. Sure the dps ain’t as high, but it feels nice being able to solo elites and have self sustain. I’m also better at pvp with my warrior, so I think that will be my new main.
Gonna miss this monk like crazy though, but at this point there isn’t much else I can do with him. I need to do keys over 10 to get gear upgrades, but I struggle like crazy on them…
Sad, because they were just about to crank a bunch of Monk’s numbers… literally tomorrow, actually. Brewmaster at the very least might be having a fun time.
Gonna get KSM on my Feral as always and then was thinking of switching to Monk DPS.
I just like how fast paced they were. Fury Warrior is always a solid choice. Even if they’re not “zomg” level of awesome, they feel like they do something good
Warrior is kind of the Jack-of-All-Trades as melee goes. They’re more straightforward in damage, unlike Monk and Outlaw Rogues where they have to finagle DPS with a whole bunch of buffs or debuffs.
Arms is fantastic. You basically have a straightforward, slow priority list of abilities, two bleeds, and an ability/talent combination to take advantage of those dots.
Depends on how you build it. If you go full-out AoE and nothing else, sure it’s going to get bloated, but if you just want semi-decent cleave while focusing on a Single Target, Cleave and Blood and Thunder work quite well.
Hey OP, I don’t think it has anything to do with monk survivability but more with your positioning, being a melee you need to watch out for frontals, there a lot of trash mobs in those dungeons that will punish you if you don’t stand behind them.
I would suggest you work on that before going warrior because you will most likely face the same issue.