Sweeping Strikes GCD feel like a relic from the past. Currently, the Arms Warrior’s unhinged burst requires several global cooldowns to execute, and adding Sweeping Strikes to this rotation adds additional clunkiness. Classes have way too much mobility and most can even break spear. It only sounds fair to have it removed to have 1 more second of uptime to possibly deal damage before the target jumps away and you have to waddle your way back to them as a warrior. Nerf sweeping strikes to last less time but remove its GCD. Please it’s 2023 and this is this a thing.
How come every warrior player on the forums waddles and every caster player on the forums is getting their face beat in with 100% melee uptime
I think were seeing a trend here
Gauge better when you’re gonna use it and do so ahead of go time lol
It’s already shortened anyway
To me, it makes no sense that Avatar and recklessness have no global cooldown, yet a button that makes you cleave for 15 seconds does. Our burst damage comes from a setup of charge, Storm bolt, spear, colossal smash, sweeping strikes, and bladestorm, which requires a total of 5 global cooldowns to execute. Our main stat is Crit making our GCDs snail like. The class just feels too clunky and everyone knows that arms warriors are in bottom tier currently.
Yeah, 3 gap closers isnt enough.
All these FOTM DH re-rollers are now arms players.
Actually all warriors are rerolling DH because of the infinite defensives and gap closers and insane sustain and burst. Arms is bottom tier melee at this current meta.