Sweeping Strikes feels clunky

Is Arms the true 2 target cleave king? I don’t feel like this is true.

Pressing Sweeping Strikes is boring and unfun. Would removing it off GcD and nerf the dmg be a solution? Or do you think it is better the way it is now? Maybe 100% cleave?

Not asking for it to be buffed dmg wise, just asking for it not being so clunky.

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It’s hard to justify changing it. The ability is effectively a mini-cooldown for cleave, and it just got a nice talent option for extension.

Comparatively, Fury is still crippled by Whirlwind/Meat Cleaver sucking monster balls.

Is the 6 sec talent worth in any situation? I feel like it would be less clunky to press Sweeping Strike with it, but feels like not good enough to spend 1 point on it just so it becomes less clunky

It’s hard to say, since the Overpower talent is so good. Maybe on Fortified weeks, but also depending on the dungeon. Something with low pull count like CoS or TJS could probably do better with it, since there’s a lot of fodder mixed in with priority elites.

That’s true. Maybe on CoS or TJS it becomes less clunky with that talent. Nevertheless, i don’t know if it is a skill issue but I never feel comfortable on pressing Sweeping Strikes. Seems like never is the right moment.

I think removing it from GCD would make a world of difference, personally.

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The point of it atm is to not have it up all the time and consider when to use it. If it’s off the GCD people will just macro it into their dmg cd which is pretty boring and unfun tbh.

100% cleave is too much when you consider it applys your debuffs, like rend and CS to the second target.

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I wouldn’t macro it to other DPS abilities, personally. No point in using it if you’re not going to get value out of it (when attacking only 1 target). But when a situation arises were I can get value out of it, wasting a global to put sweeping strikes up when I could be doing valuable damage feels like a loss. If it were off GCD it would be far more valuable and feel much better to use.

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Definitely.

I always wondered why Sweeping Strikes never got the Blade Flurry treatment. BF does an initial sweep of damage on activation keeping it on the GCD. If SS is kept on the GCD it would feel way better for it to “cleave” when you press the button, then give you the buff.

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Hellio, Ion. Wasting a GCD to activate it is more “fun” for you?

I don’t really know that I’d consider it being on GCD to be line between fun and unfun.
I get why they don’t want to put too much stuff off CGD. They’re afraid of it being a slippery slope into the big one shot macro mess we had in legion. But sweeping strikes isn’t really a big boorst CD. heck, at this point they could almost just make it a toggle with how much uptime it has.

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I agree the GCD isn’t an indication of fun, Im just aware of the Legion clown fest you mentioned and so will argue against it for utilities.

I don’t think SS is an issue in the first place, but maybe with enough points into the tree it could go passive.

Same can be said when they swung the pendulum too far the other way in BFA. Certain abilities being on the gcd feels bad, having a bunch of duration lost by the time you use everything you want to use feels bad.

Sweeping Strikes should definitely come off the GCD or like one poster said, have it do damage when cast.

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SS is an old spell. It used to be considered a big CD. Lol.

It would take little if any nerf to compensate for its uptime cost.

Go ahead and make it oGCD and just reduce its duration by the uptime saved or a tiny bit more and call it a day.

Or, you leave it as is and can sometimes get faint, faint extra optimization from using it what would otherwise be downtime just before again reaching melee range.

I’m fine with it either way, tbh, but oGCD would be smoother.

It still is, in two-target or in amped Overpower Dreadnaught builds. 75% extra damage with single-target abilities and Dreadnaught isn’t small.

It’s just zero extra damage on the primary target, which is what we tend to fear from one-shot PvP macros, meaning there’s very little PvP-related reason to fear its being made oGCD.

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Uh, no. ???

Why would you necessarily tie SS to your damage CDs? They’re on different timers and you’ll often want to pop SS a GCD earlier in order to get Deep Wounds and potentially even Rend up on both enemies before you CS.

And taking something off the GCD doesn’t make it suddenly unfun. (Going the other way can frequently be unfun, though. How would you like a GCD Shadowstep? GCD Shadowdance?)

Simply put? Because if it’s worth anything, that’s free damage that you then have to sacrifice some of SS’s cleave modifier to compensate for (which then means that SS’s burst scales that little bit less with your ST damage dynamics), while if it’s a tickle, you’ll have the same complaints as the likes of Bestial Wrath, etc.

Yeah I don’t really follow seeing as how blade flurry hits up to 8 targets? Are you saying Sweeping strikes is on par with BF?

No, I’m saying exactly what I said: In 2-target, it’s a 75% damage buff while up. That’s not small.

A 75% ST damage buff so long as there’s a second target to cleave, is a 75% ST damage buff. It doesn’t matter what some other spec is doing for that to be significant.

And Blade Flurry is not a worthwhile comparison. Outlaw has virtually no other means of AoE. Blade Flurry is more equivalent to a Fury if you swapped out Whirlwind/Meat Cleaver for a cooldown and made Ravager’s AoE conditional to that.

That being said, SS-Dreadnaught is also a 5r-target skill, which is why SS sees use even when you stop using ST skills. (And if you somehow have Fervor and have avoided SoS, it’s used even when using WW.)

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