Sv rdruid 2s

Should i be going for healers or the dps or does it depend on the comp im vsing?

Usually dps, with stun, trap and clone on the healer.

I do this most of the time but vs warriors i get no pressure while the warrior is absolutely shredding me and my druid cant clone because he is afraid i will die.

He can always bash or root the war to stabilize you while still able to clone the healer. Thorns can also be used to push warriors away if spell reflect is on CD (easy to bait and fake it with cyclone)

Depends on the match ups you’re fighting. In your example with warriors, it’s fine for you to just CC the warrior instead and hit their healer. Usually it’s not always going to be super linear as SV Rdruid in 2s although it definitely can be. You aren’t going to really be forced to hit one person, just hit who’s optimal and you should be fine.

I don’t really play with a healer much in 2s but I can definitely tell you there’d be nothing wrong with just CCing a warrior and pressuring his healer instead which would stop a lot of the damage your team is taking as well, which is realistically what you want to be maximizing.

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I have started going for healer vs war as long as its not an rsham i find a lot of times tho when me and the dps are trading cds im forced to run and kite because im not pumping out as much as them thus missing out on maximizing dmg

Might be just making mistakes, you should be throwing trackers nets, traps, etc on the warrior which will stop a lot of his damage and then you can maintain uptime on the healer. Just takes practice to know when to swap and to peel.

I played vs a Rdruid/SV team on my DH and they just dumped all CC into me while they attacked my healer (Rdruid in cat form 90% of the game). Just a never ending trackers net, diamond ice, bash, clone train on me.

just tried this comp its pretty strong

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How do i prevent my healer from dying vs double maledict fistweaving and un dk in opener?

Save your first stun/trap for when the monk pops fistweaving. If he trinkets the stun, trap him instantly. If he decides to sit the cc with fistweaving up (which he probably won’t), then your healer won’t really be under that much pressure.

Usually the monk will just trinket the first stun on his fistweaving, then he sits the 8 second trap, negating the cd. Then you chase him around and pressure him. Root the DK into clones. When the 2nd fistweaving comes back, do the same thing, and this time the monk won’t have a trinket for it. He’ll also probably be oom at this point, so just finish him off shortly afterwards. The game won’t go past a 3rd fistweaving because the monk will be oom or dead.

Yep, either SV or BM is super strong in 2’s with a rdruid.