Which do you reckon?
Solo/Delves/PvP/Dungeons/Raids
Which do you reckon?
Solo/Delves/PvP/Dungeons/Raids
WW monk has far superior self-sustain, mobility, and utility. SV hunter is just a big bucket full of jank.
Balancing happens in the last minute, so play whichever feels better to you.
I like the mobility of WW monk.
WW monk for sure.
While I do think the current version of survival is the best itâs been since becoming a melee spec, the whole concept is still fundamentally a mess. Bombs and explosives are so obviously meant for a ranged character. And it doesnât even slightly mesh with the hero talent options.
Monk will be easier.
SV has cooler abilities and sound effects.
Until you realize surv has all of that combined with a pet to tank and heroism, misdirect, soothe. Burst aoe and rotation doesnât change between single target and aoe. Then an ability to turn your raptor strikes into range so you can kite and/or keep up damage while moving out of mechanics
hunter has lust.
ww has to find groups that already have BREZes/lust
could be a thing to consider.
Iâd go Monk between the two. Gives you flexibility of other roles for easy heroic gear from weeklies.
And one self-heal on how long of a cooldown? Yep, great self-sustain.
I feel like WW is much more smooth and enjoyable. I want to like Survival but it just feels clunky and clumsy.
WW monk hands down.
Donât really need heals with the defensives and damage now do ya?
And if its pve, donât stand in fire and your pet will do everything.
Donât need heals if you never take damage lol.
Until something like zeks lair and your pet gets 1 shot and you cant use dps abilities tied to the pet.
Not agreeing or disagreeing, just taking the opportunity to grumble about one shots on pets and dps getting jacked.
1 button fixes that lol.
Turn off growl.
You are talking to a surv hunter that killed ?? btw
A part of my likes monk because thereâs an option to switch to other specs, but I often hate the process/gearing involved with needing to switch between various specs (which I typically only do to shorten queue times).
And having longer queue times actually gives me an opportunity to do other things more easily, like open-world content or stuff outside of WoW while I wait for queues to pop.
Survival is really, really fun. And windwalker self-healing still feels like it heals like a wet noodle.
I play both, personally Iâd actually lean towards Survival.
Monks, you need to rely on your mobility for the most part.
Better self-heals than Hunter, but youâll be taking more damage anyway.
Hunters just have a better kit for soloing stuff in the world.
My Monk, I tend to tank more on him as BrM, as Iâve already got a Surv Hunter I play a good amount.
I still play WW in PvP.
To add to your point about other specs theyâre (attempting to) swap WW to a Haste primary/Mastery secondary based spec in season 2 (35% more gains from mastery).
This essentially puts it at the opposite stat scaling to say Brewmaster which is a Vers=Crit>Mastery>>>Haste class.
While it probably wonât matter for TW or delves I can see it âfeeling badâ to play other specs.
Nothing says âsurvivalâ like using grenades in melee range.
Thatâs why you have your pet jump on the grenade, and rez them afterwards.
Surv Hunters should get Corpse Explosion, honestly.