Survival vote?

I’ve said the same thing. I actually think a ranged rogue would be a better sniper fantasy than MM. Even making a ranged rogue would be contentious because you couldn’t do it without robbing MM of its poorly executed identity.

Do you think bepples works at a library? He has soo much time…

If they were to make a 4th hunter spec, I think it should be a tank spec having to do with controlling pets to tank for you.

istg bepples wakes up every day, punts a puppy, and then goes to the search function for the forums and scoures the entire forums for any mention of rsv, msv, survival, and traps

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Historically, Melee Surv. has appeared in three different renditions since 2016. Every expac, it gets re-written, so the actual functional life of MSV, be it rev. A, B, or C, is about 2 years.
Three different renditions … each rendition containing less actual melee than the prior rendition…
“It’s important that there will be this sort of universal base of what defines a Hunter.” A Dev. quote.
Myself, I don’t feel any kinship with Melee Survival. It should have been another Class, and for the time spent on three renditions, could have been.

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I will only side with a fourth spec if its this, and not because I think its a good idea, but on the off chance that it causes them to remove Angry Dave from brewmaster.

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It has stayed the same between bfa and shadowlands. It was made melee, then rewritten the next expansion has has been pretty much untouched. Even our legendaries were just copypasted azerite abilities.

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lol

Compare MM between Mists and Warlords, or SV between Mists and Warlords, and dare to tell me the other specs don’t get routinely changed

BM is the only spec that has barely changed since Legion comparatively

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SV from Legion to BFA was remade from the ground up. The extent of the reworking was far beyond what was typical of Hunter specs before Legion. In fact I don’t think any single expansion change before Legion is comparable to Legion => BFA Survival, save the transition to Focus and even then it’s a tossup.

2 expansions prior was the introduction of the modern “spec”.

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The same could be said about Enhanceshaman. It’s considered melee, still, due to the fact that you use melee weapons. So no matter how many ranged abilities SV hunter has, if it still uses

(or is intended to use since we haven’t seen a REAL ranged modern SV spec that actually is competitive)

then it is still considered melee none the less. Not trying to argue, or start anything. Just seems weird people are always talking about it being melee, but not.

After all the reading I’ve done, seems like the change from WoD SV to Legion SV was pretty comparable…

I’ve enjoyed ranged and melee forms of SV hunter. I wish for us all to be happy. Seriously though, why can Blizzard not just make a compromise :smiley:

“before Legion”

MM was turned into a petless turret in the leadup to Warlords

It had actual pet talents in Mists - the change to it was as big as Legion → BfA SV

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I mained MM Hunter during WoD, and my black boar, named Bor, was with me all the while. Then, he was a Tenacity pet, with Blood of the Rhino, Thunder-Stomp, and Last Stand.
The petless thing, that was Legion, the beginning of Legion.
Yes, there were big, unsupportable changes to MM , but within 6 months some things were changed BACK. The reversion continued through BfA, and into Shadow Lands, for which I am very glad. Things were changed back, thats the big difference.

That doesn’t sound right.

Lone Wolf was a talent for SV and MM in WoD. Before 6.2 it was actually tuned competitively with Focusing Shot although LW did become dominant after. The pet talents of MoP were Dire Beast, Blink Strikes, and Lynx Rush. All of those were classwide and survived into WoD (except Lynx Rush which was replaced by the formerly baseline Stampede).

As for the spec itself the most significant change was the pruning of Arcane Shot from MM only (BM and SV kept it). The mastery was changed to Sniper Training which back then was a buff that had to be maintained by periodically standing still. They also made Aimed Shot castable while moving baseline (was formerly a glyph) and removed the Master Marksman procs while adding the 91-100 perks with additional bonuses e.g. Rapid Fire giving Careful Aim while active. They were significant changes, for sure, but the spec was still very much recognisable. It still used Chimera Shot, Kill Shot, and Aimed Shot to deal damage and Steady Shot to regenerate focus.

Compare that to SV going into BFA where most of the toolkit was either removed, made a talent, or replaced with something else.

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What it was, is I had the idea that melee did the majority of their offensive abilities at melee distance, that any ranged offensive ability was something along the line of a pulling device.
Some Melee Classes are this way, but after looking over MSV, I see it is not a given. Melee seems to mean: armed with a melee weapon, and: have a special offensive ability/abilities that can only be performed at melee distance. Actually, I’m only sure of the first, be armed with a Melee weapon. No, gotta have both.
MSV qualifies as melee. MSV is also as ranged as I, a MM hunter am.
When I spec into MSV, Kill Shot is the same range for me as MM, I’m just not sure what I’m shooting with. Not my equipped pole-arm… And where am I hiding the little cross-bow?
When Me, as MM fights in melee, thats when I die. I didn’t understand it, how MSV could do it.
Now I do. MSV doesn’t spend hardly any time in melee.
Sensible of them.
MSV has several (lots) of ranged offensive abilities, they should have a ranged weapon to cast those abilities. A pew-pew finger/baby crossbow ? not believable.

Lone Wolf was introduced as a talent for both MM and RSV, in WoD.

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You really want them to try an balance another spec? They barely keep up with survival

At, at least for MM, was pretty much the meta “how dare you even have a pet” pick for its talent row