Your missing a chance to build up reputation and acknowledgement. You want to be informative with your videos, but not enough are see them. Even Asmo started small. I know that not important, but a little fame can be nice.
I am a controversial person irl. I dont want my channel to grow because then I would be forced to change how I talk or make stupid videos. I am perfectly fine with how it is now with my community.
No controversy is what players want. Who gets the most hated comments back? The posters who do not argue with Blizzard and just comply with them. It about not being too foul with your ideas and presenting them with a thoughtful look.
Take Classic hunters as an example. Survival was designed for PvP that why it had strengthened melee abilities. They most you would need to rely on them was when someone got up close, and that was always going to happen in PvP. So, tactically SV was designed by Blizzard to be a more melee focused spec than either of the other specs.
And what do we have now with SV? A melee focused spec with range abilities for when they need them. Also what is SV best at? PVP so it was just brought back to its roots.
Wait for Bepples to read this part and read their paragraph on why this is wrong.
Those videos dont gain traction on youtube much anymore. I meant my real youtube channel anyways. The WoW one has always been for memes or goofing off, which is why I dont get how people think anything I upload there is legit. Its the whole reason I make fun of bepples because he thought it was real no matter what I said to him, even when I kept telling him its for luls.
Eh. People are too dumb these days. Doesnt matter if its something impressive, logical, factual, or even fun. They will stay mad and try to drag you down because they havent mentally caught up with you, or just want to stay mad for no reason.
its always been melee
I been saying this.
Hes athletic due to all the mental gymnastics
Just choose to disagree with them and leave it at that. You can never change the mind of a person who doesn’t want to think of any other possibilities. Calling them on their logic just makes them want to challenge you more. If you are happy with your thoughts then that what is more important.
If anyone was to look deep into Hunters history then they would know at the start SV tree was all melee focused and the last talent was a melee ability. That would imply that Blizzard wanted a melee spec, but changed that plan later.
Then as time went on they just dropped those melee abilities cause they wanted to cut back on the button bloat and simplify each class.
I did that. Than he doxed me :^)
Dont get me wrong, I dont really care what anyone here says or feels about the game. In general I am just tired of WoW players since all they do is complain and cry over literally anything. I never thought the day would come where people complained about grinding in an mmorpg… but its here, and those same people come here to shoot ideas that are not thought out, live in the past, complain about game design (when they have zero clue how any of that even comes to be) or base their ideas off of what a youtuber/streamer said like its somehow true or more valid since they have a thousands of people watching them.
I remember when I first said this and got a books worth a text to tell me im wrong by some bads in EU.
There will be paragraphs written about everything that I just said, and I wait for them cause it will be interesting to see how they try to disprove me. It fun to see how someone can try to break you by taking something you wrote and use it to show that you are less than them.
It means you got them provoked to reply back and that takes energy.
And now you have a controversial topic and argumentative bantering. All this can be used to make a great YouTube video.
I mean maybe. but thats not what I do for my WoW channel anyways.
Well it will be fun to see how the other players react to this. It going to be explosive hopefully.
But think about what you can do with you ideas and how you can reach more with you channel than here on the forums.
It’s wrong because Hunters were a ranged class and specs were in no way intended to overhaul/replace the entire core gameplay and identity of a class back then, but I think you already know this.
However if you go all the way back to the original trees of each Hunter spec before patch 1.7 Survival only had melee focused talents. If you had taken all 31 points you would be melee focused, but still have range attacks. It did not have any range abilities until after Lacerate was removed for Wyvern Sting. You had to talent in to the specs to improve SV range abilities.
It intended design was to be a melee spec, but later abandoned when Blizzard realized that Hunters strengths was range. Developers are know to change their plans when the direction does not end the way they wanted.
The way that SV is designed now appears to be closer to what they had planned for SV. It still has range abilities, but is melee focused.
Now discuss why I am wrong, and I want Ghorak opinion too. They mentioned SV past before.
Looks at the last 45 or so replies in this topic, looks at this ‘request’.
Ah, WTH…
“Trees(categories)”, yes. “Spec”, no.
In short, there were no hunter specs back then. By that I mean that there were no core specializations, no options to pick between multiple dedicated playstyles with their own core design that was distinct from the other ones.
Nor did the old pre-1.7 Survival category only consist of melee-oriented talents. And even if you picked every single one of them, still, it did not take priority over the core class design, the core mechanics, these being predominantly ranged. Essentially, if you stuck to melee as a hunter back then, unless enemies were attacking you(which should never of been the case), you would essentially have 2 abilities in total to use for damage. Raptor Strike, and Lacerate. Even if they had tuned Lacerate to deal sufficient damage, the total would still’ve been too far behind even the baseline toolkit for ranged abilities.
More likely, due to the fact of how late in development hunters were added, it’s more likely that they just didn’t have enough time to come up with something good for the last category of the class. The names they chose for each category hints at this being the case as well. Like you said yourself, Marksmanship was originally called Ranged Combat, and Survival was called Outdoorsmanship. If they actually wanted it to provide a melee-oriented playstyle from the start, why not just call it Melee Combat then?
Looking at the hunter class, and how they wanted each category, and the names, to point towards which aspect/part of the class that it focused on, Outdoorsmanship doesn’t fit at all. It doesn’t really point towards any particular part of the class, as it was back then.
They later changed it to Survival, and by that point, they were most likely already working on the 1.7-changes. Those that cemented it as just that, a category focused on increasing our survivability, depending on which part of the game we were focusing on. And yes, even the reworked version, post 1.7, included certain talents that were focused on melee. That was because, in certain parts of the game, like PvP, upping your melee-capabilities by giving niche utility did in fact increase your survivability. This is more likely due to how the last talent was designed as a type of utility, in the form of CC(Wyvern), not a ranged, or melee-based, damaging ability.
To add to this, here’s the often-linked manual page from 2004:
Hunters were intended to be the ranged weapon class. They did not envision a Hunter that preferred to stick to melee and not use a ranged weapon. Having extra melee capability on a class that couldn’t use their ranged weapon up close does not make a spec intended to be melee DPS, and modern SV is a terrible representation of SV’s roots as the original SV used a ranged weapon.
This is how I feel about people who complain about RSV to be honest lol
It takes a special level of dumb to link a manual which clearly shows the intention of using melee weapons and think it supports your version that SV should only be ranged.
This translates to “I’m a jerk and have no sympathy.”
It’s similar to when people say they’re proud of “being a b**ch” when really that’s nothing to be proud of.
Melee survival is perfect, no need to change (just tune it correctly and give it a burst profile vs. completely flat.)
Why would hunter need a 3rd ranged spec? If you want dots, make BM more dot-based and leave MM as the Direct Dmg spec.
The more you type things like this, the more it appears as if you don’t know what the class was actually designed like in the past, what the intentions were with specific elements. The only mention of melee in that linked manual page, is that the hunter class was capable of equipping certain melee weapons, and they included Wing Clip as a featured sample ability.
In the class abilities-section, they outright say that “The hunter is a combat class, like the rogue and warrior, but where-as those classes rely on melee attacks, the hunter relies on ranged power.”
On top of that, if you look at all class descriptions in the manual, for every single class that can fulfill multiple roles, or fight both in melee and/or from range, that’s how it’s described in the manual. But for some reason, there’s no such description for the hunter class. There’s no mention of how “the hunter class is predominantly a ranged fighter, but can be just as deadly when engaged in melee-combat” or anything like it.
Equips melee weapons… check.
Relies on range power… serpent sting and bombs can be used outside of melee… check.
MSV is right in line with the original design of the hunter class. At least you finally admit it after all of these years.
I’m just here again because melee Survival is looking amazing for M+ in 9.2.
I’m really excited to see what it brings as right now it’s looking much stronger than BM or MM.
I imagine it’ll be Kyrian again as well.