Survival is such a dead spec. Player count feels low

When building a group, folks invite hunters to fill a ranged class. There are top tier melee who fill melee roles. SV just has no place…

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i’m having even less of a problem finding groups this patch than last. shrugs

It’s a supply problem, not demand.

It’s not that SV doesn’t get invited to groups. It’s that there just aren’t many SV Hunters to begin with.

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i’m just a few keys away from hitting ksm on sv. then i get to do it again on another class that has actual utility

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Hunter utility is pretty neat in keys

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i find what little there is to be kind of clunky and requiring more effort to use/maximize versus what other specs bring

ice trap feels like the most trifling ccs any dps has available. even with a mouse target macro it’s still kind of bleh. in fact the only thing i’d say it has over some of the other specs is that it:
not a cast like hex or the ret one
can be used against any enemy type whereas imprison only works on a few enemy types
requires no resource usage

next up is intimidate. 60s cd for 5s stun feels pretty lame when you compare it to storm bolt or the litany of other stun abilities the various specs have. i’m aware that the ret stun is also 60s but this is offset by having other means of cc

hunter’s mark is decent but they decided to implement it in the most boneheaded way. imagine if mystic touch and chaos brand were cds?

ill admit i’ve never used scatter shot and don’t have it on my bars and i’m not really sure what its usecase is.

aspect of the cheetah is alright but has an obscenely long cooldown when things like enhanced sprint, 2x deaths advance, demon hunter, tiger’s lust, flying dragon kick, 2x divine steed and other much better movement abilities exist

tranq shot is always nice to have but i wonder if people ever notice? i never see people cleanse in keys. im sure there’s some perceivable effect but to date ive never felt like its made a world of difference and could save me a gcd

tar trap is the only real winner in my eyes that i’m glad to have (though personally i think things like ring of peace outshine it) but suffers from the same kind of thing that makes frost trap bothersome for me to use.

i have never used sentinel owl but perhaps maybe the 1-2 people who talent it could chime in

there are times where i consider speccing out of intimidate and into explosive trap but i’ve never used it before

and last but not least: feign death. i just discovered that this can be used to cheese lots of mechanics and the possibilities excite me

i know hunter is one of the original classes and over time many things that were considered unique about the original classes slowly trickled into other classes (afaik warrior was the only class with a gap closer but now almost every melee spec has one) but it definitely feels like the very definition of master of none. most of the utility it brings is equal to what other classes and specs can bring, or just a lesser version of it.

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There is also the issue of melee always being crowded making it harder for them to get spots vs ranged specs

I usually main survival but because of how atrong bm is and how i want to take it easy this expac and play something easy. But my love is always for surivial. Its what got me into hunter in the first place.

on a sidenote, is that the legion mage tower survival weapon skin?

yeah it is

Since we don’t tend to use terms like “Hybrid” to describe a weakness, it’s effectively shorthand for a melee with an abnormal/unique advantage in high available uptime or safety in poke.

Which Survival has.

In PvE, auto-attacks being melee range mean SV is Melee. But in PvP, those AAs aren’t particularly significant, meaning SV can often actually spend about as much time at range in a bursty poke->dive comp resulting in short but not-immediate engagements.

but that person is referring to the concept like it’s unique to SV when there are 4 other specs that are the same amount of “hybrid”

They aren’t, though.

Look at Unholy, for instance. It can finish from range, but can’t initiate from range, because the setup for its ranged attack requires melee uptime first.

  • Ret’s range requires Wings or an excuteable.
  • Outlaw’s range is filler with procs from melee.
  • Feral’s? Filler.
  • Enhancement’s? Requires resource generated from melee.
  • Etc., etc.

looks dope! i wish had it :((((((((((((((((((((

Seems like an incredibly arbitrary line. “Initiating” from ranged is already incredibly vague (ignoring setting up the disease while you walk in, or shocks, or dots, etc).

Call it what you will, but that’s generally the threshold.

If the ranged is a bonus consequent to melee uptime, you’re a Melee with less constrained chase / a Melee relatively immune to melee-downtime mechanics.

If you can actually do solid damage from range and don’t need melee first to do so, yet have all the mobility of a Melee then that’s considered a “hybrid”. Survival is therefore considered an especially “hybrid” melee.

But you don’t do solid damage from being at range a quantifiable amount of time. You’re losing Mongoose Bite/Lunge bonuses/Butchery access etc.

According to whom though? I don’t see how SV using WFB on pull makes it more Hybrid than enh using Flame Shock on pull.

But this isn’t true? SV has to deal with melee downtime mechanics the same as any other melee with an extended range talent (Rogue, Paladin, Feral)

We’re literally able to just pop a CD and have full mobility and range simultaneously, losing only AAs. (Yes, an exact number of seconds… is literally a quantifiable amount of time.)

Our ranged attacks amp our melee, instead of melee prepping ranged.

Our DoT breaks over filler damage efficiency in a uniquely short time.

Our ranged attacks are both obligatory and frequent within our rotation.

We can go up to a half-dozen GCDs at a time from outside of melee range without damage loss (apart from AAs) even without AotE or procs.

Those be the differences. It needn’t be cataclysmic for that difference to be significant enough to warrant a unique term or to place SV high on a particular spectrum.

yes it is. I love the challenge back in legion, compared to now survival handled the challenge laughably well. our exhilaration use to have a lower cd when targets died so we ended up being able to live the icicles by just using butchery and healing, also for the final part, aspect of the eagle in legion was stupid strong single target cool down.

You mean like Enhancement?

I don’t see how the reverse is just as “hybrid” lol. Sounds like you’re drawing arbitrary lines in the sand here.

You mean like Shocks? You mean like Lightning Bolt? You mean like Judgement? You mean like Between the Eyes?

You cannot go 6 GCDs without damage loss in range without AotE. You’re missing a ton of MB damage, you’re wasting Focus, and you’re wasting CDR.