Helllo!
Figured id put this in one spot. These are only my thoughts on Survival spec. I could be wrong. It’s what I have played the most and I am basing a lot of this on years gone by and what I think felt good and didn’t.
Focus regen:
Focus regen as it stands doesn’t feel good to me. I am not fond of the reliance on my pet for focus. This feels more like a BM thing to me than survival.
To that effect, I would like Kill command reworked if kept I think as a focus spender, it would be a good option.
For regen, I would split up Raptor strike and mongoose bite. I would turn raptor strike into the focus regen ability. Obviously, this would be reduced damage. However, as I said, I think this would flow like the other specs utilizing Cobra shot and steady shot.
The other option would be changing flanking strike to take that spot. Im good with either. But I am not a fan of kill command. I have a feeling of the few hunters out there, alpha predator isn’t being used too often except in pve. I just think with a longer CD and more damage might make it a more viable option. I’m not anti kill command. I just don’t like it how it currently is.
Bombs vs Traps.
Once again, more of a personal preference. I would love the option between wildfire bomb and a wildfire trap. Really, its you all’s fault for adding the trap launcher in Cata. I love the playstyle. I have been a trap master since vanilla. I like my traps.
Traps: Bring back the missing traps. Don’t bring back Snake trap so the casters and healers don’t qq too much (glyphed version was great!)
Aoe:
Bring back serpent spread for carve / butchery. It was fun. Love seeing the ticks fly. It helped level out the focus spending in an aoe phase too.
Aspects:
Bring them back. As they were. Just change Aspect of the turtle back to deterrence. And remove the no damage portion of it pls.
Remove the timer on aspect of the eagle and have it apply to raptor strike and mongoose bite and you now have a semi ranged option for those interesting in that.
Stings: Bring them back too. Viper sting would be better pressure against casters/healers in the kite meta in pvp. Scorpid sting would help defensively in pvp.
Deflection and Counterattack:
Make the combo a pvp talent. Any melee can current close in without impunity. Hi explosive is too weak. (this plus aspect of the monkey might give a decent amount of survivability).
Lacerate. Please add back in. viable option for balancing rotation and focus spending.
Mastery Rework:
Mastery: Survivalist
Your Stamina is increased by XX%.
You and your pets damage are increased by XX% of your stamina.
This is a combination of the old talents Survivalist and Hunter vs Wild. It fits in with how survival atypically had more health. It also might make Mastery more worthwhile.
Thank you and happy holidays!