So I’m not in the beta. I honestly don’t know why I am posting this here since it will probably never be looked at but it’s a thought. Maybe someone in the beta will see it and pass the idea along.
So as it stands right now Survival is in a weird mechanically unappealing spot. Why? Well there’s not a lot of synergy between the abilities for one. And for two, your main damaging dps ability for burst windows is your filler… You set up bombs, you shoot poison, and you raptor strike… Or well in the basically MANDATORY talent choice Mongoose Bite.
I have some issues with Mongoose Bite. Let me first post what it does for those that do not know or need a refresher.
Mongoose Bite
Requires Hunter
Requires level 1
1 - I don’t like the buff duration not being refreshed on use. Why? Because it forces you to drop everything you’re doing and focus on it specifically to take full advantage of it. And even when you do take full advantage of it, you still aren’t topping any meters.
2 - Again as stated earlier, it doesn’t really support or boost anything else you are doing aside from letting your other dots fall off or worrying about.
3 - As a filler becoming your main focus, it just seems very pointless. It would be like telling a windwalker monk “Okay, you need to manage your mastery buff by rotating abilities, but once you go to burst, I need you to spam tiger palm repeatedly during this small window.”
MY PROPOSAL
The first thing I want to bring as a thought is to first make Mongoose Bite baseline and put a new talent in the row to give something.
I feel like if Mongoose Bite supported the other abilities in some way, that it could make the Spec work more fluidly and in my thoughts could actually be fun.
Mongoose Bite
Requires Hunter
Requires level 1
Replaces Raptor Strike.
[A brutal attack that deals (90% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury
Increases the damage of all of your abilities by 3%(this % could be increased if needed) for 14 sec, stacking up to 5 times. Successive attacks refresh the duration.]
I feel like by this ability supporting all of the other abilities as well as itself, and being one that can be refreshed, could really solidify and help support the class as a whole. It gives you something more to work towards as a goal to improve your gameplay while also having a negative by losing those stacks and makes you really have to think on when to use your cooldown to make your Mongoose Bite a ranged attack. And lastly it could also be something to make it more competitive in the dps tables.
TLDR - I wish to make Mongoose Bite boost the damage of all abilities with a stacking buff that refreshes on use.
I’m no expert at giving feedback so i apologize for any run-on sentences or rambles. I have always wanted to play Survival but the Mongoose Bite issue has always just felt bad when playing it. I hope this gets looked at, maybe even put on the feedback forums for the Beta.
Thank you all for your time.