lol Watching every spec get something brand new and/or rework…
Survival is just sitting there outside pawing at the window hoping to get inside. But you know you can’t let outside stranger dogs in the house even though you know it’s cute/cuddle looking. You want to take care of it but your parents (Blizzard dev team) says, “No, we can’t afford it.”
I feel a little shafted because this expansion my guild feels like they need another melee, but the roster is full so I was going to take that spot, but I also want to keep playing my hunter. Not sure I want to go with SV as is so I guess I’ll reroll.
The biggest problem was the spec breaking bug that just got fixed that prevented proper testing.
That puts the spec weeks behind in balancing and tuning
While it’s unlikely there are big changes coming, there’s still hope that they can at least get the spec to the point where it’s playable and can contribute.
Obviously, if you’re in a true progression guild, survival, along with another 8-10 other specs, was unlikely to make the cut anyway, but for those of us who are the average wow player, there had been hopes that survival would be at least decent
I feel like I went through all the stages of grief… Denial, anger, bargaining, acceptance… And to be honest, I am now perfecty fine with it.
I didn’t go into checking what sort of legendaries etc we can get since we will always pick the top dps ones anyway so it does not matter, but I am happy that the core gameplay is still exactly the same and we now just got some extra power for pvp where engaging in close combat is death sentence.
Its nice that some of the less used talents got a boost (butchery, tip, steel trap) they all have their uses and now might be even more so used. So… Yay!