Summoning stones

It wont really be negative if we can use meeting stones to summon party members. The game or players won’t really lose anything

You give less agency to warlock players. They don’t feel as important.

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Or level a couple level 20 warlocks as alts placed by dungeons that are out of the way. Too lazy? Retail needs you.

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you can still level lvl 20 warlocks. Nothing stops you from doing it

I’m not the one asking for changes to a game that didn’t need fixing :stuck_out_tongue:

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It’s still completely unnecessary. There is no good reason to have Summoning stones.

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i’m actually okay with them not being added. it means everyone has to run, instead of the tank holding the group hostage by demanding a summon.

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I think summoning stones must have taken away from the usefulness of the Warlock. I think each class should have as many benefits as it can. If you are going into an instance, you might want a warlock on your team to help everyone arrive.

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You don’t think so?

Alliance group with no warlock forms for SM. They fly from Ironforge to Southshore and then run the not inconsiderable distance to SM.

Along the way they may:

Collect herbs.
Farm ore.
Be ganked or engage in PVP in general.

With summoning stones, none of that happens for some of the players.

I’d consider that an impact on the game.

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no

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You forgot:

Get lost and discover Silithus.

Not that I’ve done that or anything…

(Ok fine, I’m busted, but It wasn’t SM, it was while looking for Mara)

The only transportation summons should be from locks and the only ports should be from mages.

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There are summoning stones. They look like TV’s and only warlocks have them. Better befriend a lock or two.

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Who among us never fell into those ravines below the bridges halfway through Silverpine?

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That is not how people play the game.

You don’t have to use your flying mount, you could go everywhere on the ground.

Summoning stones started the “I need to go afk for several minutes can you just summon me?” and “I’m going to post on the AH just summon we when you get there” or the honest “I’m too lazy to actually go all the way there, just summon me” trends.

These trends led to player complaints about players who were grouped together being too lazy to get to the instance themselves.

These complaints led to LFD so everyone would simply be magically transported to the start of the instance.

LFD led to the decline of the reliance of the community, guild, and friends to clear content when all you had to do was queue up with random strangers.

Summoning stones were the first step on the slippery slope to retail and the destruction of the server community. Your summoning stones can burn in hell.

6 Likes

summoning stones is a NO GO, thats why we got warlocks or we just get that phrase “closest ones go”! meh…lazy people are lazy.

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Random note from later this morning, but still on topicish! Was talking to an old friend about this topic (they’re planning on coming back for classic) and he brought up a “epic facepalm” moment from the past.

All but 5 of them are sitting outside Ony. Raid leader says to say how far away you are and if you need a summon. Pretty much everyone is en route on FPs or closer. The last one to reply basically says this:

I’m like 10 min away and need a summon… but not sure how that will work considering I’m the only lock in the raid.

No matter how much they tried, the RL never would tell them how he was going to summon people… all he’d say is “oh shut it”.

4 Likes

Given that Meeting Stones will have their original dungeon queuing functionality, no.

yes warranted, most people will more likely queue via inn-keeper rather than the stone-itself unless they just happen to be the near the stone and decide to queue up.

This is one of those areas it’s hard to predict what will happen as PS do NOT having meeting stone functionality. They’re all built from a TBC core and have buggy summoning stone functionality even when back-ported to vanilla patches, so there’s no data to see if the Wrath+ generation would be more likely to actually use the queuing feature than they did in vanilla.

Warranted for most of vanilla it was completely broken which is why chat-spamming became the norm, but it didn’t stay broken. They actually fixed pretty much everything by 1.11…but no one was using it by then so the system obviously couldn’t work.

I’m curious to see if this current generation of wow players that are more used to queue systems might allow it to function as it was intended to function.

I think the bulk of the current playerbase is going to be looking for some type of external solution, such as through an addon. This doesn’t mean group finder or auto queues, but something that gives more flexibility than traveling to a city to use trade chat, or the loss of the ability to inspect by urging players into a realm-based chat channel.

There’s not an easy decision on how far is too far for Blizzard to break it, but I know that players and addon developers will try.

On a basic level, an addon that creates a realm-wide chat channel and enables to ability to inspect those in chat may not cross any lines (for some). Meanwhile, using any type of item level/gearscore/RIO function, or allowing players to ‘queue’ for specific instances may cross lines for others.

There’s no answer that everyone will agree on, and addon developers and players have always pushed the line (often to the point of Blizzard baking in functionality that many would agree has been problematic).

No easy answers, but I expect addon developers will choose this fate for all of us, as tradechat spam is something so easily expanded on and improved upon