Summon Gargoyle Melee Attack

After summoned, a Death Knight’s Gargoyle sometimes uses melee attacks instead of Gargoyle Strikes. Because the ability, Summon Gargoyle, spawns the Gargoyle over the Death Knight’s targeted unit, the Gargoyle may melee due to proximity. The amount of times the Gargoyle decides to melee is seemingly random and can significantly reduce DPS. This mechanic of Summon Gargoyle adds another layer of uncontrollable randomness that is unfair and not fun for many players.

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Don’t know why this isn’t discussed more. Especially considering the recent nerf to Unholy. May as well scrap Gargoyle altogether if it’s just going to be a piece of broken game design.