Suggestion - Warband Profession Talent Progress

I have 30+ characters. As I level them, I fly about doing WQs, and mining or herbing, or skinning or whatever. However it is very annoying to have to re-skill every miner. Every skinner. Every Herbalist. Every Enchanter. Etc.

My “main” miner (and other gatherers) does have more talent points than my other miners, but by leveling any alt that mines, I feel I am wasting time having to reskill those characters, and all the skill items that drop go into that “useless” miner, which could be going to my “main”.

I just feel it would be much nicer that if I get on ANY Miner, the progress is warbound. If I have 100 talent points in Miner A, Miner B should also have 100 talent points. If I am on Miner C and I find out of the random items laying around that gives me Mining skill, it should disappear on me other Miners since it’s all going into the same pool.

And I am speaking just about professions. Not about classes, so I am not saying level a Warrior should level all Warriors. I am saying leveling Mining talents on one Miner should level all Miner talents on all Miners. Because honestly, it feels a bit like there’s no real reason to have any alts having a duplicate profession from one that already has it, since it will just be a worse version. With how Tailoring was nerfed so only Tailors get cloth drops, every alt should be a Tailor (for cloth drops to funnel to your “main” Tailor) and Enchanter so every alt can just DE Soulbound items and mail BoEs to your “main” Enchanter).

EDIT - Previous to these profession “talents” like we’ve had a couple expansions now, all we had to do is go out there and gather, and funnel to your mains. And the only thing that mattered was your physical skill to be able to gather the thing in the first place. So if you needed 35 skill to mine x ore, it was fine to just mine copper then tin then whatever until you could mine the ore you are after. A little annoying, but it was fine. But now it’s gotten a bit unwieldy.