The new healer buff in Celestial dungeons spawns a big red circle beneath a random party member and since it’s red, lots of people think it’s fire or some other bad/damaging mechanic.
Should probably change it to green or light blue or something.
The new healer buff in Celestial dungeons spawns a big red circle beneath a random party member and since it’s red, lots of people think it’s fire or some other bad/damaging mechanic.
Should probably change it to green or light blue or something.
when i first saw it, i thought its bad, but since it was around the tank, i assumed it must be a beneficial spell.
people will learn tho
that’s very generous of you to assume
Wait… people in your groups got out of fire?? Im… mostly kidding ofc… but I kinda agree that the red on certain encounters in particular blends in with bad things going on…
Yeah, having a big red circle actually be a good thing is going against what red circles on the ground usually are. Would rather it be changed to a brighter orange or gold or green or something.
Almost every group I’ve been in on beta, had at least 1 person get the circle on them and immediately run out of the group, thus nullifying the healing/mob damage effect. I’ll probably make a weakaura that auto-chats to party when I apply the buff “THE RED CIRCLE IS NOT BAD, IT’S A HEALING CIRCLE LMAO”