Suggestion: 1 WoW Token = 10 Extra Character Slots

well when the bruto was announced the tokens was sold out that fast.
and if you as also suggesting that buying token off the ah for character slots it will do the same thing.

which in turn raise the token price back to 300k+ and making it hard for players to buy gametime

Seems a bit gaslighty to call that “being dramatic”.

As far as reality, I gave you a response for each of your points in your “outline”. Posting here for your convenience:

This is a technical issue. If Blizzard can and are willing to implement this idea, then let them worry about the technicalities.

For you. If someone else has 65 characters or 120 characters on 1 account, then it literally has no impact on you.

For you. If someone prefers 15 character slots, then it literally has no impact on you.

Nobody is asking anyone to do this. This would be an option for those who would like to increase their character limit beyond what is included with the account by way of purchasing WoW Tokens.

Again, this is a technical issue. If Blizzard decides to do this, then let them worry about how to do it.

Many things in the game have been called “unreasonable”. Mythic difficulty was once called unreasonable, because less than 1% of the playerbase participates. 4 difficulties of the same raid or dungeon was once called unreasonable - and still called it by some. Pet Battle quests reward reputation was once called unreasonable.

What one random player calls “unreasonable” has become an entire genre of the game.

lol yeah no

op clearly responded to your poor arguments and you go silent? guess vague statements like limits should exists only get you so far

None of what was posted was a “poor argument.” Considering your low post count, I’m going with either you are the OP or you’re a friend trolling people who don’t agree, with nothing of value to add, nor any arguments of your own. :wave:

3 Likes

someone who has 40k posts on a gaming forum should know the rules of the forum focus on the topic not the person

if you have to know i am nearly at the character cap so i find the idea to be good. so focus on the topic

1 Like

We don’t need more slots, I am capped on slots and I think this is an idea that is not only not needed, but someone like me would have 340 extra toon slots and no one needs that is ever increasing and this is just on one toon.

This whole concept is ludicrous

1 Like

Honestly, this is weird to the point that is unbelievable. So, you mean to tell me that if Blizzard allowed you to increase your character slots by 10 for every 1 WoW Token, that you would compulsively buy 28 WoW Tokens?

Furthermore, you are saying that due to your general lack of self-control, others should not be allowed to increase the number of characters they can make or level on 1 account?

This whole story is ludicrous.

I’m not too worried about it. I noticed they responded to you twice and have yet to respond to any of my counterpoints.

In rereading the objections throughout this thread, this is what I am seeing:

  1. I don’t need this, and, therefore, nobody else should have this option.
  2. Limits should exist, but I won’t specify numbers or reasons why.
  3. I don’t see how others need this, so I vote no on everyone’s behalf.
  4. This will destroy the WoW Token market while simultaneously stating that this only benefits a miniscule number of people.
  5. This only benefits a miniscule amount of people, stated as if a change that positively impacts a small group of people should not be made.
  6. You cannot have more than 65 character slots on 1 account, but I am OK if you have 2 - 8 accounts. However, the idea of putting all those characters on 1 account is really, really bad for some reason.
  7. I don’t have that many characters, so this option should not be available to anyone.
  8. People that have a lot of characters have no life, so the option to purchase 1 WoW Token for x amount of character slots should not be allowed.
  9. Adding more character slots will slow down servers, except that is not how it works.
  10. Crazy odd story of how I have all 65 character slots filled and don’t feel like I should have more, and, therefore, nobody else should have more.

So, yeah, I still have yet to find a good reason to not implement this idea.

2 Likes

No, not at all…

By the above math it comes out to 340 toons for 1 level 80 currently, if, like me, they played 20 years, some of us have played longer. I’m sorry you didn’t understand this.

Well, it couldn’t have been the “Leveling” option, because that would imply there is no cap.

So, that leaves the “Account Age” option. Oddly enough, if we have a baseline of 65 characters and your account is 20 years old, then the total would be 65 + 200, which is 265. So, when you say “340”, where would the extra 75 character slots come from?

Bad math or not, it still adds nothing to your point, when your point is, “I have found this to be good enough for me, and due to my lack of self-control, I also find this to be enough for everyone else.”

Do you even have a critique of this idea outside of that?

I currently have 65 level 80’s. I can’t bring myself to delete any of my characters, they’re all different races, and on different realms(for AH mostly for pets lol), different factions. Options are good. I keep many characters so I can swap freely and not pay money for race/faction/server changes etc.

I do, just not every week. Every week I fill 1-2vault slots on different ones. Usually whoever has the blue ? available to get easy keys. If say the “World Soul” quest isn’t up(the 1 where you get to pick out of 4) I don’t play that toon again until it is.

Would also mean you’d have to buy the expansions twice. No thanks.

Ultimately, I am fine getting slots added here and there. For example; I am hoping we get a few more for Legion Remix as I want to play it badly, but I don’t know who I would even delete in order to… so I need at least 1 slot for a new character for that etc

1 Like

I think most of us are just bewildered at how the heck anyone can use up 65 character slots as we barely have time to keep one character up to date while collecting all the FOMO stuff.

Eh, not everyone is a min/max player. I don’t do M+ past 2k so I don’t care to farm “Mythic” gear, I also only clear Heroic raid, then my team usually stops raiding until the next season anyway. So my “max gear” is whatever max runed is, last season was 619ilvl. But do I care to get ALL my toons to max? Nah. Right now I only care to gear them up enough for my solo Delve experience, which I can do 8’s at 570+ so I just do Delves on whatever I am in the mood for, I don’t focus on the “goal” of loot, more so the experience I have playing something specific.

2 Likes

This is something many other MMOs (especially F2P or B2P MMOs like GW2 and BDO) do.

But it’s also typically something that’s intentionally overly restrictive (ie starting with 5 character slots or so) and specifically designed to be a microtransaction from the start.

I don’t mind if they do it in WoW, but the fact that we have like 70 character slots baseline means I’m gonna look at anyone who feels the need to pay for more a little funny. It’s not something I can relate to.

I have one of every class I care about in the 70-80 range (which basically just means no DK). I have duplicates or multiple duplicates of several of those taking up another dozen or so slots for Twinking at lower levels.

I have like 2 “project” characters , ~5 name placeholders (on dead realms, for personal use, I don’t sell names), and 1 forum character (this one).

All together it ends up being under 30.

Even if you double it for having everything on both factions, even if you add a few for DKs, it’s still within what the game allows right now.

I truly do not understand people who find that to not be enough.

I understand that someone who enjoys the leveling process will build up alts over time since it’s a 20 year old game. But I also don’t understand wanting to KEEP every duplicate of the same class you’ve ever touched.

Even ignoring endgame treadmill stuff, people simply are not playing 60+ characters on the regular. They’re cycling through a handful at a time. And at that point what’s the difference between deleting a 6 year old toon that hasn’t been touched in 4 to reroll another one of the same class vs buying extra character slots? Is there a significant one?

1 Like

Oh, now that is completely understandable.

I really hate the FOMO stuff, so I just ignore it. There was massive meta-achievement at the end of BfA, but as soon as I realized part of it relied on the RNG of a paragon rep reward, I ignored it. From then on, I have just been ignoring FOMO stuff.

In short, I don’t play too much endgame content such as raids or M+. I dabble a bit here and there, but I mostly enjoy leveling during holiday events such as timewalking, running old content for mounts and transmogs, and etc.

As far as the how, it’s more just consistent, casual gameplay. Over the course of 20 years, it builds up pretty easily believe it or not.

And there are still limitations. There is always a max amount you can have. OP wants infinite amount of characters. Which most MMORPGs do not give you the ability to have infinite.

Those other games also have better naming systems, different infrastructure, etc.

1 Like

Don’t mind them, Ventorath. Sendryn has been kind enough to express to others my points of view. Also, make sure you don’t agree with me too much, or they will claim you are me or my personal friend. 40,000 posts on a gaming forum, and I guess you become blessed with this kind of insight.

Anyway, since they still refuse to respond to any of my counterpoints, would you mind asking them why they find having an “inifinite” number of character slots so much worse than having 65 character slots on 8 accounts?

Last I heard, it could bog down the servers.

1 Like

What doesn’t make sense tho, right now you can delete a character level 50+ and it stays in the “deleted characters” for restoration. So is it not still taking up space being stored there? Only now you have to do a lot of deleting and restoring to swap out extra characters beyond the limit. BUT you basically can have unlimited characters if you level them up before deleting.

Seems to be on a different inactive system, where it’s not on the load upon launch servers. Always takes a second to load those and it’s still server specific, as well. Which will then activate the timer on the name, as well.

I don’t believe having more character slots is an issue when it’s necessary. Like a new race, class or even if they want to add more for Remix. I just don’t agree that it should be infinite.

If they suddenly change their infrastructure, come up with a better naming system, etc and are okay with those who want beyond 65 characters as an infinite buy that won’t affect the in game economy… then that’ll be an interesting day.

For now, I think releasing 5 more slots at a time is enough.

Though we still need a better naming system.

Allow me to simplify:

65 character slots is MORE than enough and there’s no reason to add more slots based on the needs of five or 10 players who have completely maxed them out. most of us have difficulty keeping up with 10 to 20. I can only imagine the people with no lives who could keep up with 200.

is that plain enough?

1 Like

Yes, Pixypockets, we all get it.

As mentioned before, we captured your “Because of me and based on my needs and preferences, you don’t need this and you shouldn’t have the option to have this” mentality. Pick which number applies to you from below:

We are now at the point of the conversation, where people are actually looking for critique on the idea itself. As of now, there is no actual criticism of the idea nor reason not to implement this idea.

Yes, does this help clarify where we are in the conversation?

2 Likes