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Because they weren’t secure and compromised on a large number of things, detailed in the post above.

Have you noticed that no 3D MMORPG in the world has battles consisting of 100 plus players? It’s an exponential computing problem that can’t be properly solved.

Man that seems like a real problem.

Oh well, let’s go ahead and make megaservers for classic.

Well the nice thing about mega servers is the people that want to play on them can, and the people that don’t can play on the two dozen servers that aren’t mega servers.

If they’re already there, anyway. The number of complaint threads about locked servers suggest that some people wish to be on those servers for whatever reason.

until blizzard opens up transfers and small servers become overloaded

mega servers were the biggest mistake in this game