Breath of Sindragosa determines the success of frost dk since it’s introduction, could we see it’s duration capped similar to the new fel barrage so it’s less punishing if you need to do a mechanic or lose boss uptime?
Class/race restrictions? Going to remove more of those? Which ones? When?
Can we get an update on legacy raid scaling and legacy loot? BFA raids are still not soloable
Could we see a return of some previously removed class items such as rhok’dalar for hunters or benediction for priests
Will we ever see certain addons like Deadly Boss Mods made a core part of the game and not just another mandatory addon to raid or run dungeons?
Good evening,
I stopped playing wow in MOP and have recently been curious about the game again.
Unfortunately after starting a new character i found that the new or returning player experience was very confusing.
Im curious if reworking the new player experience is on the agenda for 2024.
Just for example maybe something like ESO were you can choose the DLC you want to start in. Maybe starting the character in a small new zone related to a chromie starter quest and at the end of the quest she can send you to ether the race starter zone or the DLC of your choies.
With Warbands, the messaging didn’t hit correctly as you didn’t say it is what you are now calling account-wide. My initial impression was it was a select set of characters on your account.
My question comes from an interview answer given on currencies for it.
It was asked about shared currencies and the answer given was you didn’t want alts to have been given the currencies from your higher level character.
This is all well and good for the current expansion but do make any new “Dragon Isles Supplies” equivalent account-wide but also,
Can older expansions have their currencies combined into a Warband currency with a higher limit if limited beforehand, up to say 5X what a single character could have.
A few PVP-focused questions:
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Are there any plans for vicious saddles beyond using them to purchase existing vicious mounts? Currently, players that have all the mounts have nothing to spend saddles on.
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With the shift towards cross faction guilds, communities, and content, will it be possible to queue for random battlegrounds or epic battleground in a cross faction group?
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Are there any plans to adopt and integrate features of popular PVP addons like battlegroundenemies or damage meters into the standard WOW UI?
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Is it possible to make it so raid frames of various group sizes can be set in a single HUD Layout? Currently if I run a 10-player rated battleground followed by a 40-player epic BG, I’m forced to switch layouts. It would be great if I could set up different raid frames for 5,10,15,20,25,30,35, and 40 players groups so I didn’t have to swap layouts when joining groups.
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Are there any changes planned for how communities are managed?
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Epic Battleground are currently very popular for communities that queue up “premade” groups. Are there any plans to change how people queue for random epidc battlegrounds as a group?
With World of Warcraft Classic being as popular as it is, and raids being easier and more approachable by people, especially new players. Is it possible that we will see a new approach to raiding in modern WoW for difficulties below Mythic Raiding?
Side Note: Please make the What Sword shirt purchasable on the Blizzard Gear Store.
They already said expansions will be coming at a quicker pace than what we’re used to.
Will we see mission tables come back? I know not everyone likes them but there is part of the player base that enjoyed messing with them.
So, are we ever getting Player Housing? Something not tied to gameplay like Garrisons we’re.
They already answered this months ago, they want to stick to 8-10 bosses per tier.
With the Worldsoul Saga taking place across 3 expansions, are they going to be shorter expansions than we’ve had in the past? 1 year? 18 months?
For Warbands, will currency sharing be a thing only for War Within currencies, or will it be all currencies?
Are delves going to be tied to archaeology in any way?
How will the toggle between Dynamic Flight and TBC flying work? Spellbook ability or interface option? Could we create a macro to quickly toggle?
Season of Discovery is classic +, they’re starting with level 25 and BFD 10 man reimagined, and then slowly increasing level cap while adding new instances, secrets, class options, and more.
Is it possible to let players dye their armor in the future, in addition to transmog? I was thinking that since we we’re able to customize our Dragonriding mounts and we’re getting that new customizable Delve mount, could that same technology be used in some way to at least dye our gear?
Are we going to get added character slots on our account. If this question was already asked I apologize.
Are there any plans to open up the remaining race/class restrictions? If so, when will this happen?
It makes sense to have more playable Shaman races now with the Primalists. Emerald Dream Zone pairs nicely with new druid races. A reformed Tyr’s Guard might need to recruit from more races, and it would be fitting to have more playable Paladins for the ultimate battle against the Void in the Midnight expansion.
When will the current restriction (of only being able to create one Dracthyr Evoker per server) be expanded to two or more or removed entirely?
Season of Discovery Question.
Now that Alliance has access to a windfury through a druid’s Wild Strikes rune. Will Horde have access to the equivalent of a Paladins Blessing of Kings through a rune?
Could you address what counter measures (Runes) Horde can expect before its too late and everyone decides to roll Alliance?
Alliance look way too strong.
Alliance get:
str + agi totem in horn or lordaeron (doesn’t have to be recast on movement) straight up massive buff
wf effect without totem
Tremor totem without totem
Faction imbalance needs to be addressed before the content comes out. We all saw how imbalanced the factions in SoM were.