With the changes to cross-faction and cross-realm to guilds, are you making it possible for cross-faction leveling/questing in open world (in the same group). Currently, you can’t use dungeon finder as a cross-faction group either, will that be addressed as well?
this is what i wanted to know, they said “bnet account” and not wow account, so it should be the case.
In 10.1.5, we saw a skip introduced to Siege of Orgrimmar, which allowed players to skip directly to Garrosh and more efficiently farm the Tusks of Mannoroth. Are there any plans to introduce this to other legacy raids? Some that come to mind are Black Temple, ICC, Dragon Soul, and Firelands.
Are there any plans to remove crafting restrictions for old expansions? for example Lightning Steel Ingots which you can only craft once a day.
also, are there any plans to bring back removed questlines? for example the Legendary cloak questline in MoP, which enables access to the top half of Timeless Isle - somewhere new players currently can’t get to because they don’t have the cloak.
How is Human racial going to work with Warbands? Wouldn’t it highly incentivize everyone to have a human to do rep grinds for their main? Also, are campaign quests going to be a one-time rep gain per account, or can you abuse multiple characters to reach whatever you are chasing with your main?
Similarly, any chance we will see some tuning of racial traits next xpac? Undead and other races can be upwards of a 2% DPS loss depending on spec and how early/late it is into an xpac with no useful pve utility traits, and conversely there’s certain races which are simply too good in M+ (Dwarves etc).
Are there any plans for 10 Man, or similar raid sizes for Mythic. Would love to be able to raid with a closer knit group of friends.
Are there any thoughts about changes to class buffs, making each class bring something special? make groups of classes bring similar buffs?
With the updates for Dynamic flight and flying in general will the Blood Elf and Daenei zones in Kalimdor and Eastern Kingdoms get updated for flight (Everson and Azuremyst).
when will BfA raids become fully solo-able, and are there plans to make past expansion raids more solo-friendly faster
Are there any plans to add further race/class customization options to the game to further flesh out certain things we don’t have yet? (I.e: Antlers for night elf druids)
I have a few questions:
Will we receive more customization updates over the next few expansions? Maybe port hairstyles from some races to other races to speed up the process?
Will we ever be able to wear other armor types as transmog? Say, cloth on a paladin? I’d love to mix and match some of my sets.
Are you still expanding the types of classes all races can be? With so many cool changes coming to classes, it would be really fun to experience them on new races as well!
Can we ever expect guild updates? Like, things we can earn as a guild, or even extra guild specific perks again?
Can Demon Hunters have a version of their eyes that aren’t on fire, but don’t have a blindfold?
Thank you, so much!
The Earthen look great! Is there a possibility we’ll be seeing additional allied races in The War Within, such as the humanoid nerubian variant?
During the announcements at Blizzcon it was shown that in the Season of Discovery for Classic WoW that certain classes would be getting new ways to play, like a rogue tank or a mage healer, are there currently any plans to bring this into retail?
Any chance for housing? I mean we all want a place to lay our heads at night and enjoy showing off, hanging out with friends in game without having other interfere. House House
Is there any plans to make all classes available to all races? For example a Night Elf Paladin, or a Gnome Druid?
Are there any plans for additional allied races? Playing as a Murloc or Tuskarr has been an ongoing dream for me and most people I’ve played with in WoW. Additionally I’m still hoping I can play as a Venthyr one day, as they were easily the best part of Shadowlands for me. Thank you!
Can we expect a rework for any other classes or specializations, whether by reimagining the talent tree (like balance druid) or a complete overhaul to the fundamentals and/or playstyle (like shadow priest)?
Windwalker Monk being a prime example of a spec that needs dire attention, as it has seen an overwhelming increase of RNG, button bloat, and resource/buff/debuff management over the past few expansions. It has lost its identity and doesn’t really excel in any form of content nowadays.
With the adding of Earthen as an allied race tell me… will they be chanting ROCK AND STONE!?
What are the plans for archaeology?
I think everyone did an amazing presentation at Blizzcon, and I’m very excited to see the game developing with a focus on player feedback going forward. So much so, that I’m actually coming here to comment on behalf of new and returning players that will make their way towards WoW after seeing the announcements. Why in the world are we having new players start in Dragonflight? I thought we learned by forcing BFA content for new players that it made the story very disjointed and confusing. Since we’re going into an expansion that is highly based on the lore of the old world, why send new players into a completely different experience? As a veteran, when I invite someone brand new to the game I want to be able to start with the basics (Classic or TBC) and Dragonflight is not new player friendly. I hope the new player experience will be further elaborated on during the Q&A and this can be explained. Thanks!
Have you guys ever considered doing and instanced Training Area? An area where you can practice your roatation and have a NPC that can reset your cooldowns for you so you don’t have to wait?