Sub/fire/disc rmp

knew it wouldn’t be long before this comp was back on top

1 Like

What more can ya say?

Shoulda given Fury Bladestorm.

Don’t call it a grave, it’s the future you’ve chosen.

2 Likes

uh…uh…uh…um…well…uh.

life…uh…finds a way.

arcane pumps

yeah arcane is tearing up the ladder, right alongside affliction

3 Likes

im not saying anything outside arcane pumps.

Feel like RMP should always be good just because of how perfect their kits work together

Its honestly a perfect comp

1 Like

something something play an arcane mage…something something it’ll be fun

Tell me you never heard someone say that in that last few weeks,

no, im just saying arcane mage pumps. thats it. not trying to trick anyone into anything. just whatever clever man. it pumps. thats it. it does pump.

yea it pumps alright.

it does so ur sarcasm isn’t required.

Can’t help the sarcasm my dude…it’s inbuilt.

hehe

Mage/Rogue actually have kits designed around PvP.

They have way more control and/or utility than anyone else. With Druid/Lock sometimes in the conversation too.

If you compare Warrior General Talents to Mage General Talents, you see Mage is full of things that matter in PvP like CC, mobility, defense, and utility, whereas Warrior is halfway full of various ways to do damage differently.

It’s something I wish they’d change. Other classes can be thematically fun, but lack depth in PvP.

Fury having bladestorm isn’t the secret answer to rogue mage bro

3 Likes

well is just obvios, you just need to compare some classes in 2 seconds to know this, example:

warrior 3s stun on a 30s CD
DK 3s stun on a 45s CD
Rogues 4s stun on a 0s CD + kidney 6s stun on a 20s CD

just a simple stun/cd ratio is enough to compare this classes:

warrior 3/30s = 0.1
DK 3/45= 0.066
Rogue 10/18 = 0.56

the 18 is caused by the DR, not because they have an actual cooldown on their stuns, yo yeah if you fight against a rogue you should expect to not be able to play the game 56%, of the time and the other 44% of the time rogue will be on stealth.

this plus the removal of Relentless trinket is jut to empower even more RMP

every single PvPer knows that the only CC that should have been nerfed on 10.1 was rogues CC (specifically stuns) but neeee they kept it all broken af and nerfed all other classes instead … braindead decision making

3 Likes

I think outside of duel and sub damage I’m not too upset about rogues offensive kit

They should die, however, and they don’t

4 Likes

Rogues having stuns isn’t an issue they should have more stuns than any other spec because you know. That’s the entire point of rogue. Like soda said the issue with rogue is how immortal they feel right now combined with cringe shadowy duel and overtuned dam

3 Likes

In all fairness, if almost every other stun got a second shaved off- why was Cheap Shot buffed indirectly via not only avoiding a nerf, but benefitting from Gladiators Distinction change to raw stats?

If the goal is to let healers play more- cheap shot should be on the nerf list.

You’re right. We better make it two Bladestorms.

3 Likes

Uh dk is always a problem when I play rmp. Maybe they should buff it to help counter them?

:man_shrugging: Just spit ballin