it was only an issue during the mage degeneracy era. mages couldn’t out damage each others mass regen with ae hitting a lot of targets so groups of 3 to 5 mages would coordinate respawns and just heal off each other while blending everyone else in seconds.
then theres indirect teaming where 2 perched teams understand that messing with each other is against their interests.
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I’ve seen 2 groups not killing each other and kill everyone else around them. Pretty cool actually. lol
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ive been in that situation, especially the two perch spots at arena entrance. you can kill each other or kill everyone between you. choice is obvious.
Eww sounds like slow crappy coins. And only takes a couple events even to buy all the items. Honstly I could care less, since they where all made so easliy accessible to everyone. That style win tradeing just makes each of you take even longer to get the items and or mount seems silly and kinda pointless