Stun, stun, stun, stun, trinket, stun

I’m significantly more proud of pushing close to 2k and playing at 21-2200 mmr in 3s this season than the amount of hks I have.

In those games mistakes are punished harshly. I can goof off in random bgs and screw up with no repercussion.

Are there good players who don’t arena? Sure. But hks are not a good measuring stick for that.

The best measuring stick for pvp skill we have in this game is rating. It’s the only thing that matches players up to their skill cap.

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Yes but its still a bad way to judge a player.

Lets have a rank one team remove all macros and push rating. Theres more to arena then being good at your class and the average player doesnt care enough to get setup for it.

And hks are better?

Rating is the only thing this game has that measures skill. And macros don’t just make someone rank 1, if it did any idiot could google it and be rank 1.

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Idk, how many noobs play the game? Yup 4hks but those numbers don’t measure skill.

As i said rating is the best thing to judge a person by but its still not relevant to players skill level in a different aspect of the game.

Nah and how didn’t you know what a chicken schnitzel was.

Have you never had a chicken Parma?

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Mit mushroom gravy.

if you think that when a 1700 player gets macros that they jump to R1 you’re a fool

if no one had macros, R1’s would still be R1’s because of reasons you’re not even aware exist

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Well, focus macros, mouseover macros, arena 1,2,3 macros and shift, alt, ctrl macros are kind of important if you really want to push. Then you have the players who use mods to track trinket cds, kick cds, key offensive and defensive cds so they know when to make a go or to watch out for a go.

Things that macros and mods can’t help with are positioning, overall knowledge of classes. communication and reaction time.

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my issue is that some of the stuns and snares are way too long for a battleground and then there’s the one after another in a BG that it makes counters almost pointless.

Stun/snare/feared-trink-stunned right after-class ability-stunned right after-racial ability-stunned right after, etc…

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With carries and pilots and/or cheesing broken things before they get fixed, rating really isn’t the best way to judge a player. I’ve killed more than a few high rated people that really didn’t seem to have much of a clue what they were doing in open field pvp (no pillars to run around for a few minutes to reset cooldowns when they mess up). Things such as a rank one paladin HoJing into AMS, for example.

The only real way to judge a player is to watch their gameplay footage.

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Why would you trinket fear? It breaks if attacked.

The decision to trinket CC is always situational. Some times you need to trinket a soft CC in order to secure a kill on a low health target.

Okay, to add to that looks like it’s 1v3. No one should live that.

Pvp is pvp. And a lot of top arena players kill it in mythic+ which is a different part of the game too.

I’ve played with a handful of good players (2.2k and up) and they’ve absolutely destroyed random bgs. It wasn’t about just raw damage or healing numbers either, but cooldown usage, smart cc, awareness of other players, anticipation, etc.

Players who can md an ice block or bubble in seconds or less.

In randoms I watch players stack defensives, blow trinkets on nothing (sap, nova, etc., this thread here), blow cooldowns into defensives, and on and on.

Skill is skill. The only pvp ranking this game has is rating and outside of boosts/carries, it will rate how well a player can handle themselves in a pvp environment.

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I could make a two hour movie killing 2.2K+ rated people in 1v1s and 1v2s. The rating alone doesn’t mean they are a good player. Being a good player is what makes them a good player.

It sounds like the people you played with were good players.

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And good players can achieve good rating.

Are there exceptions to rating due to carries and boosts? Sure.

But in this game, world of Warcraft, the only thing that scores a players skill in pvp (this forum) is rating.

And generally, good rating will mean good player.

Are there players who achieve rating above their skill? Yes. But they are the exception and not the rule.

This regular bg forum argument that somehow rating doesn’t equal skill because this one time I beat a supposed glad is just stupid. There are exceptions to every rule. But that doesn’t make the rule non-existent.

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funny how you think you are a lowkey amazing player then say something like:

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He is right, achievs arent 100% accurate skill cap

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Explain how what I said is incorrect, heh.

If a rogue at 5% health blinds my warrior, I’m going to trinket the blind and execute him. This isn’t the arena forum. 1v1s happen in random BGs.

Or how about this? I kill the EFC and a priest fears me right as the flag drops. I should probably trinket the fear to return the flag, right?

People just parrot whatever the popular streamers say and don’t think for themselves. Be sure to check my profile and tell me I’m bad for using adaption (in the random bgs). :wink:

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