The launcher has been stuck on an endless ‘update the game’ cycle for over a month.
Just a guess but I’m thinking the launcher believes it needs to update to the previous patch, which it never recognised as present, and thus we got a loop.
Any way to fix this? I cant fit it on the local drive, and it takes, quite awhile to redownload the game, and would be massive overkill for what seems to be a launcher issue.
I tried redownloading just the launcher and even that hung at 5%, and trying to patch another game via the launcher also hangs at initializing (that is on the local drive and thus; to me, .excludes the sd card as the issue).
Just gonna wait and see if it resolves itself as suggested.
Well after some discovery some things.
Steam cant/wont log in, wow wont download anything, minecraft cant connect to server authentication server.
The system is currently blocking every program from accessing the internet, steam, minecraft java, everything, installer programs the lot. Except the browser, and microsoft programs.
Pinging server addresses wont work.
Tracert on said addresses wont even leave the system (not even the first hop)
tracert/ping on traditional ‘check my connection’ sites work.
I have no idea how this could happen without an exclusion list, as pinging/tracert should at least hit the local tower/exchange and or router/phone and not be self excluded by the devices.
Yet browser connections function perfectly fine.
Considering this seemingly started last night while playing a private server on minecraft, I’m leaning on an aggressor from that location as it… well its a private server on a barely controlled game.
I reset firewall to default, though I have not forced a reinstall of the device yet.
Anyone got a clue? Why would the system not make the first steps on a tracert if not an due to a local blockage or exclusion/inclusion list?
Part of the issue may be that an SD card doesn’t meet the system requirements (probably due to transfer speed). Although it is solid state memory, it’s not a real drive.