I decided to log back in on the 9th and got nailed with the same issue, almost immediately. I hearthed and returned and kept playing until it did it to me again, this time, thankfully, it was over an hour later instead of immediately upon return to Mechagon. I also played for a little bit, earlier today, and that went off without a hitch.
I am unsure if it’s because they fixed something, or because I have started to be paranoid about mobs and critters alike. It might be important, it might not, but I also got Pathfinder done and I no longer ground travel. At all. Not sure if that’s related, but I figured I would mention it.
Well, in my case it was from the smaller island where the off the books brawl happens, to the Alliance flight point on the far side of the big island, and through a logout. That was my longest, but I was stuck in combat four times yesterday, even though everything in the area was dead. Mechagon seems to have a serious stuck in combat problem.
I saw others suggest this and I have been testing it ever since I got proper flight. I have yet to get stuck in combat, regardless of whether I killed the flyer or leashed it. I will keep an eye out for it, though, see if there is something else missing that I can identify.
Oh, I have also taken the opportunity to attack the HK unit to see if that keeps me in combat but his shield seems to keep me from stacking aggro on him along with not being able to damage that one.
Azsuna used to have itty bitty crabs near one of the invasion bosses. They where level 100 so could take a hit but neutral and did not leave the water… They only hit for 1 damage or so as well. If you agroed them it took half the zone to drop combat. Running down the road the whole way. Mechagon just isn’t big enough to run that far.
it took 2-3 times stuck In combat to notice the small noise of the crab trying to attack me in the water before I realised what was happening.
Yesterday, I chased Fleetfoot all over Mechagon with two others. It took forever to kill (not complaining about that - part of the fun) Then, when we finally killed the little turd, the big turd spawned. Not for me though, I was stuck in combat. Ran to Bondo’s Yard. Ran to Rustbolt. Reloaded UI. Killed some mobs. No luck. Missed the giant Chicken turd. Furious. No, my tank cannot Fein Death or disengage in any way. This happens for me and my friends CONTINUALLY in both Naz and Mech. Seriously effecting fun. Why can’t Blizzard fix this? Surely they employ programmers? PLEASE please fix this Blizzard. So many people are complaining.
I know this isn’t suppose to be humorous, and can be quite annoying…but just last week, a friend was standing in mecha and a dwarf comes running up to her, “I’M STUCK IN COMBAT…I DEMAND TO TALK TO A MANAGER!” Then logs out.
It just gave me the biggest chuckle, but probably does say something about the combat issue since he came back stating he was still stuck and had to hearth.