Don’t read the title and start writing. I’m not some toxic ranter or some hardass. Just a dude who wants to brainstorm like big boys. There are multiple sides to this, no it’s not simple and black or white. Also assumr streamer/youtuber are interchangeable here. Content creators basically
I made a thread a year or so back that was very productive, and i figured I’d rebroach the subject. A thread for when WoW was doing badly, and one for now where things are better than ever, and the argument stands in both cases.
Basically, in my opinion, streamers are a funnelled voice to developers, very loud, very impactful. It makes sense on the surface: someone with millions of followers who play the same game would be a smart locus of info and feedback for developers, right? Dead wrong. Let me try to explain why.
-
A stream, or a comment section aren’t filled entirely by people who play the game. In-fact, i’d say it’s split. This pollutes the opinion.
-
Followers of streamers tend to echochamber the streamers opinions. You would be hard pressed to find an opposing voice in chat, even if there was, it would be drowned out by the tide. This pollutes the opinion.
-
An opinion that has direct ties to monetary gain is dangerous. When WoW is doing badly, the wind blows that way viewership wise. When it’s doing well, the same. You become unable to seperate streamer from streamer, let alone streamer to follower from the general mood of the game rather than an actual evaluation of which systems are doing well and which aren’t.
Those are 3 major points i can think of off the top of my head. Basically, the loudest voice is NOT the majority opinion, number or followers or not. It’s simply the top of the pot, and is a terrible place to take development feedback from. How can you ensure quality development when your “best” source of feedback is one millionaire with a horde of 16 year old followers in an echochamber who don’t represent the actual wow playerbase? In the end, its the day to day players fault for not being outspoken about it.
The solution: we need an INGAME method of polling, the most similar successful example i can pull from would be runescape. A way of polling from players who don’t go to the forums, where the loud and upset drown out the majority, and who don’t pay attention to streams. That’s where the meat of your players are. Otherwise, you’ll keep rubberbanding from amazing to terrible. Arent you sick of that development cycle? Good to bad straight shot? Ever wonder why that is? Because you’re scooping out the middle. You’re forgetting the grey area. And blizzard needs to start polling the quiet majority so we can truly see an enjoyable future. One even better than we have now
TLDR; loud, inaccurate voices on forums and influential people are drowning out the majority of the quiet playerbase, and to access them, bring the options TO them ingame, otherwise the loud and upset will exit the game to make their opinions known, and the rest will do nothing but complain only when it’s too late. This is preventative.